Matthew M. Schmidt, PhD
Associate Professor
College of Education | University of Georgia, Athens, GA, USA
E-mail | Website | ORCID Record
EDUCATION
2010 | Doctor of Philosophy: Information Science and Learning Technologies University of Missouri Dissertation (Chair: Dr. David Jonassen): Social Influence in a 3D Virtual Learning Environment for Individuals with Autism Spectrum Disorders |
1999 | Master of Arts: German Language and Literature Emphasis: Computer-assisted language learning University of Missouri |
1997 | Bachelor of Arts: German Language and Literature Minor: English Language and Literature Truman State University |
PROFESSIONAL EXPERIENCE
2023-Present | Associate Professor (Tenured) of Learning, Design, and Technology: University of Georgia, College of Education, Department of Learning, Design, and Technology
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2019-2023 | Associate Professor (Tenured) of Educational Technology; Director: Advanced Learning Technologies Studio: University of Florida, College of Education, School of Teaching and Learning |
2018-2019 | Associate Professor (Tenured) of Instructional Design and Technology; Director: Studio for Advanced Learning Technologies (SALT): University of Cincinnati, College of Education, Criminal Justice, and Human Services (CECH), School of Education, Instructional Design and Technology Program |
2015-2018 | Assistant Professor of Instructional Design and Technology: University of Cincinnati, College of Education, Criminal Justice, and Human Services (CECH), School of Education, Instructional Design and Technology Program |
2011-2015 | Assistant Professor of Learning Design and Technology: University of Hawai‘i,–Ma̅noa, Department of Learning Design and Technology |
2010-2011 | Post-Doctoral Fellow: School of Information Science and Learning Technologies, University of Missouri |
2008-2010 | Grant Project Manager: iSocial project, University of Missouri |
2006-2008 | Grant Project Manager: Radiation Protection Technician Curriculum Development Initiative, University of Missouri |
2003-2006 | Graduate Research Assistant, School of Information Science and Learning Technologies, University of Missouri |
2003-2009 | Graduate Teaching Assistant: School of Information Science and Learning Technologies, University of Missouri |
2002-2003 | Senior Web Developer: University of Missouri |
2001-2002 | Project Manager: Siemens GMbH, Munich, Germany |
1999-2000 | Fulbright Scholar: Bochum, Germany |
1995-1999, 2003-2005 | Graduate Teaching Assistant: Department of German and Russian Studies, University of Missouri |
Certifications
2019 | Certified Apple Teacher, iPad: Apple Teacher Learning Center |
2019 | Certified Apple Teacher, Mac: Apple Teacher Learning Center |
2019 | Certified Apple Teacher, Swift Playgrounds: Apple Teacher Learning Center |
2015 | Google Certified Educator: Google for Education |
2009 | Certified Usability Evaluator: University of Missouri, School of Information Science and Learning Technologies |
2000 | SAIR Certified Linux & GNU Instructor: Linux Professional Group SAIR Certified Linux & GNU Network Administrator: Linux Professional Group SAIR Certified Linux & GNU Systems Administrator: Linux Professional Group |
Awards and Honors
2023 | Association for Educational Communications Technology (AECT) Research & Theory Division Outstanding RTD Accepted Student Proposal Award. Lu, J., & Schmidt, M. (2023). Challenging the Status Quo of Usability Research: Examining the Constructs and Psychometric Properties in Existing Instruments. Presented at the Association of Educational Communications & Technology. Orlando, FL. |
2023 | Association for Educational Communications Technology (AECT) Design and Development Division Outstanding Journal Article Award. Schmidt, M., Glaser, N., Schmidt, C., Kaplan, R., Palmer, H., & Cobb, S. (2023). Programming for generalization: Confronting known challenges in the design of virtual reality interventions for autistic users. Computers & Education: X Reality, 2, 100013. https://doi.org/10.1016/j.cexr.2023.100013 |
2023 | Best Academic Short Paper Award from the 9th Annual Immersive Learning Research Network Conference: Lu, J. & Schmidt, M. (2023). Exploring the Needs and Preferences of Autistic Users in Extended Reality: A Participatory and Human-Centered Approach. |
2023 | Best Academic Presentation Award from the 9th Annual Immersive Learning Research Network Conference: Glaser, N., Schmidt, M. Schmidt, C., & Palmer, H. (2023). Did they actually learn anything? Promoting generalization from the virtual world to the real world for autistic adults. |
2023 | Best Academic Presentation Award from the 9th Annual Immersive Learning Research Network Conference: Lu, J. & Schmidt, M. (2023). Exploring the Needs and Preferences of Autistic Users in Extended Reality: A Participatory and Human-Centered Approach. |
2022 | Outstanding Sponsored Accepted Student Proposal from the Research and Theory Division of the Association for Educational and Communications Technology: Huang, R. & Schmidt, M. (2022). A systematic review of theory-informed design and implementation of digital game-based language learning. In Jabbari, N. & Peterson, M. (Eds.), New Directions in Digital Game-Based Language Learning. Routledge. https://doi.org/10.4324/9781003240075-2 |
2022 | Outstanding Publication Award from the Culture, Learning, and Technology Division of the Association for Educational, and Communications Technology: Schmidt, M., Glaser, N., Riedy, T., Rietta, C., Huszti, H., Wagner, J.L., Smith, G., Gutierrez-Colina, A.M., Wetter, S.E., Guilfoyle, S.M., Patel, A., & Modi, A.C. (2022). Learning experience design of an mHealth intervention for parents of children with epilepsy. International Journal of Medical Informatics. https://doi.org/10.1016/j.ijmedinf.2021.104671. |
2022 | Crystal Award recognizing the innovative and outstanding multimedia-based distance learning project Diabetes Journey; Association of Educational Communications Technology, Division of Distance Learning. |
2021 | People’s Choice Award in the inaugural Association for Educational and Communications Technology Research and Theory Division’s Theory Spotlight Competition: Jahnke, I., Earnshaw, Y., Schmidt, M., & Tawfik, A. (2021). Toward a Theory of Learning Experience Design. Presented at the 2021 International Convention of the Association for Educational Communications and Technology, Chicago, IL. |
2021 | Outstanding Paper Award in the 2021 Emerald Literati Awards for Newbutt, N., Schmidt, M., Schmidt, C., & Riva, G. (2020). The possibility and importance of immersive technologies during COVID-19 for autistic people. Journal of Enabling Technologies, 14(3), 187-199. |
2021 | Silver Book Award recognizing authors who have created works that have been accessed at least 10,000 times. Schmidt, M., Tawfik, A., Jahnke, I., & Earnshaw, Y. (Eds.). Learner and User Experience Research: An Introduction for the Field of Learning Design & Technology. |
2020 | Digital Health Special Interest Group (part of APA Division 54 of Pediatric Psychology) poster award: Moscato, E.L., Raj, S.P., Schmidt, M., Fisher, A.P., Seid, C., Guzman, A., Rodriguez, B., & Wade, S.L. (2020). “Road to Recovery”: Feasibility and satisfaction with a self-guided, web-based intervention for caregivers following pediatric traumatic brain injury. Presented at the Society of Pediatric Psychology, Dallas, TX. |
2019 | Crystal Award recognizing the innovative and outstanding multimedia-based distance learning project Epilepsy Adherence in Children and Technology (eACT); Association of Educational Communications Technology, Division of Distance Learning. |
2019 | Best Paper Award: Immersive Learning Research Network for Schmidt, M., Beck, D., Glaser, N., Schmidt, C., & Abdeen, F. (2019, May). Formative design and evaluation of an immersive learning intervention for adults with autism: Design and research implications. In D. Beck, A. Peña-Rios, T. Ogle, D. Economou, M. Mentzelopoulos, L. Morgado, … M. Gardner (Eds.), Immersive Learning Research Network (pp. 71–85). Springer International Publishing.. †This paper was selected to receive the Best Paper Award at iLRN 2019. |
2019 | Golden Apple Award for Excellence in Teaching and Student-Faculty Relations; University of Cincinnati College of Education, Criminal Justice, and Human Services |
2018 | Faculty Incentive Award for Research and Scholarship; University of Cincinnati College of Education, Criminal Justice, and Human Services |
2018 | Showcase; Association of Educational Communications Technology Design and Development Showcase: The Road to Recovery for Caregivers After Traumatic Brain Injury |
2018 | Crystal Award recognizing the innovative and outstanding multimedia-based distance learning project The Road to Recovery for Caregivers After Traumatic Brain Injury; Association of Educational Communications Technology, Division of Distance Learning. |
2018 | DDL-AECT Journal Article Award, 2018, Using Analytics to Transform a Problem-based Case Library: An Educational Design Research Approach |
2018 | Third Annual Cinematic Arts and Media Showcase 2018 Special Jury Prize; Virtuoso; University of Cincinnati Digital Media Collaborative |
2017 | Faculty Incentive Award for Research and Scholarship; University of Cincinnati College of Education, Criminal Justice, and Human Services |
2017 | Golden Apple Award for Excellence in Teaching and Student-Faculty Relations; University of Cincinnati College of Education, Criminal Justice, and Human Services |
2017 | Crystal Award recognizing the innovative and outstanding multimedia-based distance learning project Epilepsy Journey; Association of Educational Communications Technology, Division of Distance Learning. |
2017 | Showcase; Association of Educational Communications Technology Design and Development Showcase: Nick’s Dilemma. |
2017 | Showcase; Association of Educational Communications Technology Design and Development Showcase: Epilepsy Journey |
2016 | Faculty Incentive Award for Research and Scholarship; University of Cincinnati College of Education, Criminal Justice, and Human Services |
2015 | Outstanding Paper Award; Society for Information Technology and Teacher Education |
2015 | Exceptional Research Award; University of Hawaii |
2015 | University Research Council Travel Award; University of Hawaii Research Council |
2015 | Leadership Travel Award; University of Hawaii College of Education |
2010 | Graduate Student Scholar of the Year; College of Education, University of Missouri |
2008 | Showcase; Association of Educational Communications Technology Design and Development Showcase: Preparing radiation protection technicians, An activity-based approach |
2005 | Graduate Student Conference Grant Award; International Association of Language Learning Technology Conference |
2004 | Missouri Alliance for Historic Preservation Osmund Overby Award; MU in Brick and Mortar |
1999 | William S. Fulbright Foreign Language Teaching Grant; Bochum, Germany |
1999 | Outstanding Graduate Student Achievement Award; Department of German and Russian Studies |
SCHOLARSHIP
Funded Grants
Date | Title | Role | Agency | Amount |
| ||||
March, 2023 | Storiza: A story-telling reading assistant for children with disabilities | Co-I | National Science Foundation Vital Prize Challenge: Round 1 | $20,000 |
September, 2023 | A Phase 3 clinical trial of an e-health behavioral intervention to improve executive functioning in adolescents with epilepsy | Co-I | National Institutes of Health PAR-21-237 NINDS Efficacy Clinical Trials (UG3/UH3 Clinical Trial Required) | $2,500,000 |
February, 2023 | Development and Pilot Testing of eHealth Problem Solving Training (ePST) for Adults with Traumatic Brain Injury, | Co-PI | Department of Defense (DoD) Traumatic Brain Injury and Psychological Health, Patient-Centered Research Award | $550,000 (direct costs) |
December, 2022 | I-InTERACT Preterm Intervention
| Co-I | National Institute on Disability, Independent Living, and Rehabilitation Research (NIDILRR) HHS-2023-ACL-NIDILRR-IFDV-0000 Field Initiated Projects Program (Development) | $200,000 |
August, 2022 | Unity and Meta Immersive Learning Create with VR Grant | PI | Meta | $15,000 |
June, 2022 | Project PHoENIX: Participatory design and evaluation of a collaborative virtual reality learning environment to support transition-aged learners with autism | PI | UF Center for Autism and Neurodevelopment | $25,000 |
August, 2021 | Road to Recovery for Parents of Children with Traumatic Brain Injury (R2R) | Con- sultant | National Institute on Disability, Independent Living, and Rehabilitation Research (NIDILRR) Fiscal Year 2021 Field Initiated Projects (Research) Grant Competition IFRE20000326 | $600,000 |
April, 2019 | Diabetes Journey: From systematic screening to intervention | Co-I | National Institutes of Health/National Institute of Diabetes and Digestive and Kidney Diseases/ R01DK121295 | $2,932,164 |
January, 2019 | Enhancing the User Experience of Virtuoso: A Prototype VR Learning Environment for Adults with Autism to Learn Adaptive Skills | PI | University of Cincinnati CECH Instructional Research and Development Technology Grant | $2,000 |
September, 2018 | Improving Drug Adherence Using mHealth and Behavioral Economics in Adolescents with Epilepsy (Beat-It) | Co-I | National Institutes of Health/National Institute of Nursing Research R21NR017633 | $256,567 |
August, 2018 | Fostering medication adherence in children with epilepsy using mHealth technology (eACT) | Co-I | National Institutes of Health/National Institute of Child Health and Human Development R01HD092336 | $4,034,230 |
January, 2018 | Innovative Technologies to Enhance the Visual Fidelity and Learner Experience of Virtuoso: A Prototype Immersive, 3D Collaborative Virtual Learning Environment for Individuals with Autism to Learn Social, Life, and Vocational Skills | PI | University of Cincinnati CECH Instructional Research and Development Technology Grant | $2,000 |
September, 2017 | Growing Real-life skills Over the Web (GROW) | Co-I | National Institute on Disability, Independent Living, and Rehabilitation Research | $500,000 |
June, 2017 | Novel eMedicine Self-Management Program for Youth with Mild Traumatic Brain Injury (SMART) | Co-I | National Institutes of Health R21HD087844 | $450,000 |
July, 2017 | Promoting Positive Family Adaptation following Pediatric Brain Injury: A Pilot Trial of “Road to Recovery for Caregivers after TBI” (R2R) | Co-PI | Division of Emergency Medical Services, Ohio Department of Public Safety EMS2083 | $43,000 |
March, 2017 | Virtuoso: A Prototype Immersive, Multi-user 3D Virtual Learning Environment for Individuals with Autism to Learn Social and Life Skills | PI | UC College of Education, Criminal Justice, and Human Services Technology Grant | $2,000 |
March, 2017 | Distance Supervision Pilot for Increasing Flexibility and Reducing Costs of Pre-Service Teacher Field Supervision | PI | UC College of Education, Criminal Justice, and Human Services Technology Grant | $775 |
May, 2016 | Web-based Intervention to Improve Executive Functioning in Teens with Epilepsy: The Epilepsy Journey | Con- sultant | National Institutes of Health-Eunice Kennedy Shriver National Institute of Child Health and Human Development R21HD083335-01 | $430,000 |
April, 2016 | Gaming for Innovative and Active Learning – CECH Gaming Laboratory and Virtual School District. | Co-PI | University of Cincinnati Provost Technology Innovation Grant | $94,000 |
February, 2016 | Exploring Morae, Eyetracking, and Electroencephalogram (EEG) for investigating human-computer interaction with youth on the autism spectrum | PI | UC College of Education, Criminal Justice, and Human Services Technology Grant | $2,000 |
January, 2016 | Using Minecraft to Promote Computational Thinking and Social Skills for Individuals with Autism Spectrum Disorders | PI | University of Cincinnati University Research Council Faculty Research Support Grant | $6,000 |
February, 2013 | Diversity and Equity Initiative Award 2013 | PI | University of Hawaii Diversity and Equity Initiative | $1,000 |
September, 2012 | Project MODS (Mobile Online Devices for Special Education): Exploring the learning potential of mobile devices | PI | University of Hawaii Office of Research Support | $33,000 |
April, 2012 | Software Identification and Evaluation Decision-Making for Education: Project SIED | PI | University of Hawaii College of Education | $7,500 |
Refereed Journal Articles
- Glaser, N., Thull, C., Schmidt, M., Tennant, A., & Moon, J. (In-press) Learning Experience Design and Unpacking Sociocultural, Technological, and Pedagogical Design Considerations of Spherical Video-based Virtual Reality Systems for Autistic Learners: A Systematic Literature Review. Journal of Autism and Developmental Disabilities.
- Wang, X., Schmidt, M., Ritzhaupt, A., Lu, J., Huang, R., & Lee, M. (In-press). Learning Experience Design (LXD) professional competencies: An exploratory job announcement analysis. Educational Technology Research & Development.
- Schmidt, M., Newbutt, N., Lee, M., Lu, J., Francois, M., Antonenko, P., & Glaser, N. (2023). Towards A Strengths-based Model for Designing Virtual Reality Learning Experiences for Autistic Users. Autism. https://doi.org/10.1177/13623613231208579
- Schmidt, M., Glaser, N., Palmer, H., Schmidt, C., & Xing, W. (2023). Through the Lens of Artificial Intelligence: A Novel Study of Spherical Video-based Virtual Reality Usage in Autism and Neurotypical Participants. Computers & Education: X Reality, 3. 1-15. https://doi.org/10.1016/j.cexr.2023.100041
- Schmidt, M., & Earnshaw, Y. (2023). Do-it-yourself, low-cost pop-up usability labs for learning experience designers. Journal of Applied Instructional Design, 12(3). https://doi.org/10.59668/515.12895
- Newbutt, N., Glaser, N., Schmidt, M., Cobb, S., & Francois, M. (2023). How are autistic people involved in participatory and co-design of immersive technology? A systematic literature review. Journal of Autism and Developmental Disorders. https://doi.org/10.1007/s10803-023-06130-3
- Schmidt, M., Lee, M., Francois, M., Lu, J., Huang, R., Cheng, L., & Weng, Y. (2023). Learning Experience Design of Project PHoENIX: Addressing the Lack of Autistic Representation in Extended Reality Design and Development. Journal of Formative Design in Learning. https://doi.org/10.1007%2Fs41686-023-00077-5
- Modi, A., Lang, A., Tenney, J., Patel, A., Mara, C., Schmidt, M., & Stevens, J. (2023) Predictors of Objective Treatment Adherence in Adolescents with Epilepsy The Important Role of Motivation. Epilepsy & Behavior, 142. https://doi.org/10.1016/j.yebeh.2023.109192.
- Schmidt, M., Glaser, N., Schmidt, C., Kaplan, R., Palmer, H., & Cobb, S. (2023). Programming for generalization: Confronting known challenges in the design of virtual reality interventions for autistic users. Computers & Education: X Reality, 2, 100013. https://doi.org/10.1016/j.cexr.2023.100013
- Modi, A.C., Patel, A.D., Mara, C.A., Schmidt, M., Tenney, J.R., & Stevens, J. (2023). Pilot Randomized Controlled Clinical Trial of an Adherence Social Norms Intervention for Adolescents with Epilepsy. Epilepsy and Behavior. https://doi.org/10.1016/j.yebeh.2022.109082
- Wade, S., Sidol, C., Babcock, L., Schmidt, M., Kurowski, B., Cassedy, A., & Zhang, N (2022). Findings from a Randomized Controlled Trial of SMART: An EHealth Intervention for Mild Traumatic Brain Injury. Journal of Pediatric Psychology. https://doi.org/10.1093/jpepsy/jsac086
- Schmidt, M., Lu, J., Luo, W., Cheng, L., Lee, M., Huang, R., Weng, Y., Kichler, J. C., Corathers, S. D., Jacobsen, L. M., Albanese-O′Neill, A., Smith, L. Westen, S.,Gutierrez-Colina, A. M., Heckaman, L. Wetter, S. E., Driscoll, K. A., & Modi, A. (2022). Learning experience design of an mHealth self-management intervention for adolescents with type 1 diabetes. Educational Technology Research and Development. https://doi.org/10.1007/s11423-022-10160-6.
- Lu, J., Schmidt, M., Lee, M., & Huang, R. (2022). Methodological properties of usability studies on educational and learning technologies: A systematic review. Educational Technology Research and Development. https://doi.org/10.1007/s11423-022-10152-6.
- Maggard, B., Gies, L., Sidol, C. A. Moscato, E. L., Schmidt M., Landry, S. H., Makaroff, K. L., Rhine, T. D., & Wade, S. L. (2022) Online intervention for caregivers of children with early traumatic brain injury: Pilot trial. Journal of Pediatric Psychology. https://doi.org/10.1093/jpepsy/jsac080
- Glaser, N., Schmidt, M., & Schmidt, C. (2022). Learner experience and evidence of cybersickness: Design tensions in a virtual reality public transportation intervention for autistic adults. Virtual Reality, 20. https://doi.org/10.1007/s10055-022-00661-3.
- Presley-O’Brien, D., Dawson, K., & Schmidt, M. (2022). Room and Zoom®: Perceptions from a K-5 HyFlex Model. Journal of Online Learning Research, 8(2), 131-162. Retrieved from: https://www.learntechlib.org/primary/p/220674/
- Glaser, N., Newbutt, N., Palmer, H., & Schmidt, M. (2022). Video-based virtual reality technology for autistic users: An emerging technology report. Technology, Knowledge, and Learning. https://doi.org/10.1007/s10758-022-09594-x
- Schmidt, M., Babcock, L., Kurowski, B., Zheng, N., Cassedy, A., Sidol, C., & Wade, S. (2022). Usage Patterns of an mHealth Symptom Monitoring App Among Adolescents with Acute Mild Traumatic Brain Injuries. Journal of Head Trauma Rehabilitation. https://doi.org/10.1097/HTR.0000000000000768
- Schmidt, M., & Tawfik, A. (2022). Activity theory as a lens for developing and applying personas and scenarios in learning experience design. Journal of Applied Instructional Design, 11(1). https://edtechbooks.org/jaid_11_1/activity_theory_as_a
- Schmidt, M., Glaser, N., Riedy, T., Rietta, C., Huszti, H., Wagner, J.L., Smith, G., Gutierrez-Colina, A.M., Wetter, S.E., Guilfoyle, S.M., Patel, A., & Modi, A.C. (2022). Learning experience design of an mHealth intervention for parents of children with epilepsy. International Journal of Medical Informatics. https://doi.org/10.1016/j.ijmedinf.2021.104671 .
- Glaser, N., & Schmidt, M. (2021). Systematic Literature Review of Virtual Reality Intervention Design Patterns for Individuals with Autism Spectrum Disorders. International Journal of Human–Computer Interaction, 0(0), 1–36. https://doi.org/10.1080/10447318.2021.1970433.
- Schmidt, M., & Huang, R. (2021). Defining Learning Experience Design: Voices from the Field of Learning Design & Technology. TechTrends. https://doi.org/10.1007/s11528-021-00656-y.
- Schmidt, M., & Glaser, N. (2021). Investigating the Usability and Learner Experience of a Virtual Reality Adaptive Skills Intervention for Adults with Autism Spectrum Disorder. Educational Technology Research and Development, 69. 1665–1699. https://doi.org/10.1007/s11423-021-10005-8.
- Modi, A.C., Mara, C.A., Schmidt, M., Smith, A.W., Turnier, L., & Wade, S.L. (2021). Pilot Executive Functioning Intervention in Epilepsy: Behavioral and Quality of Life Outcomes. Journal of Pediatric Psychology, 46(4), 363–374, https://doi.org/10.1093/jpepsy/jsaa119.
- Modi, A. C., Patel, A. D., Stevens, J., Smith, G., Huszti, H., Guilfoyle, S. M., Mara, C. A., Schmidt, M., & Wagner, J. L. (2021). The psychosocial impact of COVID-19 within the first six months of the pandemic on youth with epilepsy and their caregivers. Epilepsy & Behavior: E&B, 117, 107855. https://doi.org/10.1016/j.yebeh.2021.107855.
- Schmidt, M. & Glaser, N. (2021), Piloting an adaptive skills virtual reality intervention for adults with autism: Findings from user-centered formative design and evaluation, Journal of Enabling Technologies, 15(3), 137-158. https://doi.org/10.1108/JET-09-2020-0037.
- Schmidt, M., Newbutt, N., Schmidt, C., & Glaser, N. (2021). A process-model for minimizing adverse effects when using head mounted display-based virtual reality for individuals with autism. Frontiers in Virtual Reality. doi: https://doi.org/10.3389/frvir.2021.611740.
- Raj, S. P., Schmidt, M., Moscato, E. L., Guzman-Gomez, A., Rodriguez, B., Seid, C. S., & Wade, S. L. (2021). Road-to-recovery-TBI: Pilot trial of an eHealth intervention for caregivers after pediatric brain injury. Clinical Practice in Pediatric Psychology, 9(2), 167–179. https://doi.org/10.1037/cpp0000398.
- Modi, A., Patel, A., Guiterrez-Colina, A., Wetter, S., Heckman, L., Debs, A., Mara, C., Wentzel, E., Schmidt, M., & Stevens, J. (2021). The Development of a Social Norms Adherence Intervention for Adolescents with Epilepsy. Epilepsy and Behavior. https://doi.org/10.1016/j.yebeh.2020.107628.
- Schmidt, M., Cheng., L., Raj., S., & Wade, S. (2020). Formative design and evaluation of a responsive eHealth/mHealth intervention for positive family adaptation following pediatric traumatic brain injury. Journal of Formative Design in Learning. 4(2), 88-106. https://doi.org/10.1007/s41686-020-00049-z.
- Tawfik, A., & Schmidt, M. (2020). Role of conjecture mapping in applying a game-based strategy towards a case library: A view from educational design research. Journal of Computing in Higher Education. https://doi.org/10.1007/s12528-020-09251-1.
- Schmidt, M., Fisher, A., Sensenbaugh, J., Ling, B., Rietta, C., Babcock, L., Kurowski, B., & Wade, S. (2020). User experience (re)design and evaluation of a self-guided, mobile health app for adolescents with mild Traumatic Brain Injury. Journal of Formative Design in Learning. 4(2), 51-64. doi: https://doi.org/10.1007/s41686-019-00038-x.
- Modi, A., Mara, C., Schmidt, M., Smith, A., Turnier, L., Glaser, N., Wade, S. (2019). Epilepsy Journey: A proof of concept trial of a Web‐based executive functioning intervention for adolescents with epilepsy. Epilepsia. 2019(60). 1895–1907. https://doi.org/10.1111/epi.16317.
- Schmidt, M., Schmidt, C., Glaser, N., Lim, M., Palmer, H., & Beck., D. (2019). Evaluation of a spherical video-based virtual reality intervention designed to teach adaptive skills for adults with autism: A preliminary report. Interactive Learning Environments. https://doi.org/10.1080/10494820.2019.1579236.
- Zydney, J., McKimmy, P., Lindberg, R., & Schmidt, M. (2018). Here or there instruction: Lessons learned in implementing innovative approaches to blended synchronous learning. TechTrends. 63(2), 123-132. https://doi.org/10.1007/s11528-018-0344-z.
- Glaser, N., & Schmidt, M. (2018). Usage considerations of 3D collaborative virtual learning environments to promote development and transfer of knowledge and skills for individuals with autism. Technology, Knowledge, and Learning. 2020(25). 315–322. https://doi.org/10.1007/s10758-018-9369-9.
- Glaser, N., Schmidt, M., Modi, A., Wade, S., Smith, A., & Turner, L. (2018). The formative design of Epilepsy Journey: A web-based executive functioning intervention for adolescents with epilepsy. Journal of Formative Design in Learning. https://doi.org/10.1007/s41686-017-0011-3.
- Schmidt, M., & Tawfik, A. A. (2018). Using analytics to transform a problem-based case library: An educational design research approach. Interdisciplinary Journal of Problem-Based Learning, 12(1). https://doi.org/10.7771/1541-5015.1635.
- Schmidt, C., Schmidt, M., Kamps, D., Thiemann-Bourque, K., & Heitzman-Powell, L. (2017). Evidence of social language change in the Autism Peer Networks Project: Extensions to the pilot study. Journal on Developmental Disabilities. 23(1). 3-17.
- Schmidt, M., & Fulton, L. (2017). Lessons learned from creation of an exemplary STEM unit for elementary pre-service teachers: A case study. Journal of Computers in Mathematics and Science Teaching, 36(2). 189-204.
- Modi, A. C., Schmidt, M., Smith, A. W., Turnier, L., Glaser, N., & Wade, S. L. (2017). Development of a web-based executive functioning intervention for adolescents with epilepsy: The Epilepsy Journey. Epilepsy and Behavior, 72 (2017). 114-121. https://doi.org/10.1016/j.yebeh.2017.04.009
- Schmidt, M., Lin, G., Paek, S., MacSuga-Gage, A., & Gage, N. (2017). Implementing Project SIED: Special education teachers’ perceptions of a simplified technology decision-making process for app identification and evaluation. Journal of Special Education Technology, 32(1). 12-22. https://doi.org/10.1177%2F0162643416681160
- Zheng, D., Schmidt, M., Hu, Y., Liu, M., & Hsu, J. (2017). Eco-dialogical learning and translanguaging in open-ended 3D virtual learning environments: Where place, time and objects matter. Australasian Journal of Educational Technology, 33(5). 107-122. https://doi.org/10.14742/ajet.2909
- Schmidt, M., & Fulton, L. (2016). Transforming a traditional inquiry-based science unit into a STEM unit for elementary pre-service teachers: A view from the trenches. Journal of Science Education and Technology, 25(2). 302-315. https://doi.org/10.1007/S10956-015-9594-0
- Schmidt, M. & Ho, C. (2016). Realizing the promise of mobile devices in a one-to-one iPad initiative: Perspectives from a dual-licensure teacher preparation program in Hawaii. International Journal for Educational Media and Technology, 10(2). 61-67.
- MacSuga-Gage, A., Schmidt, M., McNiff, M., Gage, N., & Schmidt, C. (2015). Is there an app for that? A model to help PK-12 school-based professionals identify, implement, and evaluate technology. Beyond Behavior, 24(1).
- Schmidt, M., MacSuga-Gage, A., Gage, N., Cox., P., & McLeskey, J., (2015). Bringing the field to the supervisor: Innovation in distance supervision for field-based experiences using mobile technologies. Rural Special Education Quarterly, 34(1). 37-43. https://doi.org/10.1177/875687051503400108
- Hitosugi, C., Schmidt, M., & Hayashi, K. (2014). Digital game–based learning (DGBL) in the L2 classroom: The impact of the UN’s off-the-shelf videogame, Food Force, on learner affect and vocabulary retention. CALICO Journal, 31 (1). 19-39. DOI: 10.11139/cj.31.1.19-39
- Schmidt, M. (2014). Designing for learning in a three-dimensional virtual learning environment: A design-based research approach. Journal of Special Education Technology, 29(4). 59–71. https://doi.org/10.1177/016264341402900405
- Schmidt, M., Galyen, K., Laffey, J., Babiuch, R., & Schmidt, C. (2014). Open source software and design-based research symbiosis in developing 3D virtual learning environments for individuals with autism: Examples from the iSocial project. Journal of Interactive Learning Research, 25(1), 65–99.
- Smith, G., Schmidt, M., Edelen-Smith, P, & Cook, B. (2013). Pasteur’s quadrant as the bridge linking research and practice. Exceptional Children, 79(2), 147-161. https://doi.org/10.1177/0014402913079002031
- Laffey, J., Schmidt, M., Galyen, K., & Stichter, J. (2012). Smart 3D collaborative virtual learning environments: A preliminary framework. Journal of Ambient Intelligence and Smart Environments, 4(1), 49–66. DOI: 10.3233/AIS-2011-0128
- Schmidt, M., Laffey, J. M., Schmidt, C., Wang, X., & Stichter, J. (2012). Developing methods for understanding social behavior in a 3D virtual learning environment. Computers in Human Behavior, 28(2), 405–413. https://doi.org/10.1016/j.chb.2011.10.011
- Goggins, S., Schmidt, M., Guajardo, J., & Moore, J. (2011). 3D virtual worlds: Assessing the experience and informing design. International Journal of Social and Organizational Dynamics in Information Technology, 1. https://doi.org/10.4018/ijsodit.2011010103
- Laffey, J., Schmidt, M. & Amelung, C. (2010). Open for social: How open source software for e-learning can take a turn to the social. International Journal of Open Source Software & Processes. 2(1), 49-64. DOI: 10.4018/jossp.2010010104
- Schmidt, M., Easter, M., Jonassen, D., Miller, W., & Ionas, G. (2008). Preparing the twenty-first century workforce: the case of curriculum change in radiation protection education in the United States. Journal of Vocational Education & Training, 60(4), 423-439. https://doi.org/10.1080/13636820802591780
- Schmidt, M., Laffey, J., Stichter, J., Goggins, S., & Schmidt, C. (2008). The design of iSocial: A three-dimensional, multi-user, virtual learning environment for individuals with autism spectrum disorders to learn social skills. International Journal of Technology, Knowledge and Society, 4(2), 29-38.
Due to receiving the SITE 2015 Outstanding Paper Award, this article also appears in L. Liu & D. C. Gibson (Eds), Research Highlights in Technology and Teacher Education 2015. Waynesville, NC: Association for the Advancement of Computing in Education.
This article also appears in Free and Open Source Software for E-Learning: Issues, Successes and Challenges (Hershey, PA: Information Science Reference) and was selected by the editor to appear in the inaugural issue of IJOSSP.
Editor-reviewed Journal Articles
- Earnshaw, Y., & Schmidt, M. (2023). Informing practice and extending the tradition of LXD: Introducing the special issue. Journal of Applied Instructional Design, 12(3). https://doi.org/10.59668/515
- Newbutt, N., Schmidt, M., Schmidt, C., & Riva, G. (2020). The possibility and importance of immersive technologies during COVID-19 for autistic people. Journal of Enabling Technologies, 14(3), 187-199.
- Schmidt, M., Cox, P., & McLeskey, J. (2017). Re-imagining teacher supervision using mobile computing technology: Project RITE’s distance observation solution. School-University Partnerships, 10(3), 83-90.
- Kopcha, T. J., Schmidt, M., & McKenney, S. (2015). Editorial 31(5): Preface to the Special Issue. In T. J. Kopcha, M. Schmidt, & S. McKenney (Eds.), Educational design research in post-secondary learning environments. Australasian Journal of Educational Technology, 31(5), i-ix.
- Schmidt, M., Kevan, J., McKimmy, P., & Fabel, S. (2013). Developing a mixed reality classroom for enhanced cohesion between online and face-to-face courses: The Holodeck Project at the University of Hawaii. Virtual Education Journal, 13(9), 77-96.
- Schmidt, M., Galyen, K., Laffey, J., Ding, N., & Wang, X. (2010). Leveraging open source software and design based research principles for development of a 3D virtual learning environment. ACM SIGCAS Computers and Society, 40(4), 45-53.
Edited Journal Special Issues
- Earnshaw, Y., Schmidt, M., Tawfik, A. A., Huang, R., & Glaser, N. (Eds.). (2023). Learning Experience Design: Informing Practice and Extending the Tradition. Journal of Applied Instructional Design. 12(3). https://doi.org/10.59668/515
- Kopcha, T. J., Schmidt, M., & McKenney, S.(Eds.). (2015). AJET Special Issue: Educational Design Research. Australasian Journal of Educational Technology. 31(5). https://doi.org/10.14742/ajet.2903
Books
- Hokanson, B., Earnshaw, Y., Exeter, M., Schmidt, M., & Tawfik, A. (Eds.). (2023a). Formative Design in Learning: Design thinking, growth mindset, and community. Springer: New York NY. https://link.springer.com/book/9783031419492
- Hokanson, B., Exeter, M., Schmidt, M., & Tawfik, A. (Eds.) (2023b). Toward Inclusive Learning Design: Social Justice, Equity, and Community. Springer: New York NY. https://doi.org/10.1007/978-3-031-37697-9
- Hokanson, B., Exeter, M., Schmidt, M., Grincewicz, A., & Tawfik, A. (Eds.). (2022). Learning: Design, engagement and definition. Springer: New York, NY. https://doi.org/10.1007/978-3-030-85078-4
- Hokanson, B., Exeter, M., Grincewicz, A., Schmidt, M., Tawfik, A. (Eds.). (2021). Intersections across disciplines: Interdisciplinarity and learning. Springer: New York, NY. https://doi.org/10.1007/978-3-030-53875-0
- Schmidt, M., Tawfik, A., Jahnke, I.,, & Earnshaw, Y. (Eds.) (2020), Learner and User Experience Research: An Introduction for the Field of Learning Design & Technology. EdTech Books. https://doi.org/10.59668/36
- Hokanson, B., Clinton, G., Schmidt, M., Tawfik, A., Exeter, M., & Grincewicz, A. (Eds.). (2020). Educational Technology Beyond Content: A New Focus for Learning. Springer: New York, NY. https://doi.org/10.1007/978-3-030-37254-5
Book Chapters
- Hokanson, B., Exeter, M., Schmidt, M., & Tawfik, A. (2023) Preface. In B. Hokanson, M. Exter, M. M. Schmidt, & A. A. Tawfk (Eds.). Toward Inclusive Learning Design: Social Justice, Equity, and Community.
- Schmidt, M., Earnshaw, Y., Tawfik, A. A., & Jahnke, I. (2023). Learning Experience Design. In R. E. West & H. Leary (Eds.), Foundations of Learning and Instructional Design Technology: Historical Roots & Current Trends. EdTech Books. https://edtechbooks.org/foundations_of_learn/learning_experience_design
- Schmidt, M., Earnshaw, Y., Tawfik, A. A., & Jahnke, I. (2023). Evaluation Methods for Learning Experience Design. In R. E. West & H. Leary (Eds.), Foundations of Learning and Instructional Design Technology: Historical Roots & Current Trends. EdTech Books. https://edtechbooks.org/foundations_of_learn/evaluation_methods_for_learning_experience_design_
- Jahnke, I., Schmidt, M., Tawfik, A., & Earnshaw, Y. (2023). Learning Experience Design und Evaluation: Methoden für Lerngestaltende. In Ute Engelkenmeier, Kerstin Keller-Loibl, Bernd Schmid-Ruhe, and Richard Stang (Eds.), Handbuch Bibliothekpädagogik. De Gruyer: Berlin.
- Jahnke, I., Schmidt, M., Earnshaw, Y., & Tawfik, A. (2022) Theoretical Considerations of Learning Experience Design. In H. Leary, S. P. Greenhalgh, K. B. Staudt Willet, & M. H. Cho (Eds.), Theories to Influence the Future of Learning Design and Technology. EdTech Books. https://edtechbooks.org/theory_comp_2021/toward_theory_of_LXD_jahnke_earnshaw_schmidt_tawfik
- Huang, R. & Schmidt, M. (2022). A systematic review of theory-informed design and implementation of digital game-based language learning. In Jabbari, N. & Peterson, M. (Eds.), New Directions in Digital Game-Based Language Learning. Routledge. https://doi.org/10.4324/9781003240075-2
- Schmidt, M., & Huang, R. (2022). Current and Evolving Views of Learner Experience from the Field of Learning Design & Technology. In Hokansen, B., Exeter, M., Schmidt, M., Grincewicz, A., & Tawfik, A. A. (Eds.). Learning: Design, engagement and definition. Springer.
- Schmidt, M. (2021). Games and simulations for teaching and learning. In R. Ferdig, E. Baumgartner, and E. Gandolfi (Eds.) Teaching the Game: An interdisciplinary collection of game course syllabi, Vol. 2. Carnegie Mellon University ETC Press. https://doi.org/10.1184/R1/14867193.v4
- Glaser, N., Schmidt, M., Schmidt, C., Palmer, H., & Beck, D. (2021). The centrality of interdisciplinarity for overcoming design and development constraints of a multi-user virtual reality intervention for adults with autism: A design case. In B. Hokansen, M. Exeter, A. Grincewicz, M. Schmidt, & A. Tawfik (Eds.). Intersections across disciplines: Interdisciplinarity and learning. Springer: New York, NY.
- Schmidt, M., Tawfik, A. A., Jahnke, I., Earnshaw, Y., & Huang, R. (2020). Introduction to the Edited Volume: Learner and User Experience Research: An Introduction for the Field of Learning Design & Technology. In M. Schmidt, A. A. Tawfik, I. Jahnke, & Y. Earnshaw (Eds.), Learner and User Experience Research: An Introduction for the Field of Learning Design & Technology. EdTech Books. Retrieved from https://edtechbooks.org/ux/introduction_to_ux_lx_in_lidt
- Schmidt, M., Tawfik, A. A., Jahnke, I., & Earnshaw, Y. (2020). Methods of User Centered Design and Evaluation for Learning Designers . In M. Schmidt, A. A. Tawfik, I. Jahnke, & Y. Earnshaw (Eds.), Learner and User Experience Research: An Introduction for the Field of Learning Design & Technology. EdTech Books. Retrieved from https://edtechbooks.org/ux/ucd_methods_for_lx
- Jahnke, I., Schmidt, M., Pham, M., & Singh, K.. (2020). Sociotechnical-Pedagogical Usability for Designing and Evaluating Learner Experience in Technology-Enhanced Environments. In M. Schmidt, A. A. Tawfik, I. Jahnke, & Y. Earnshaw (Eds.), Learner and User Experience Research: An Introduction for the Field of Learning Design & Technology. EdTech Books. Retrieved from https://edtechbooks.org/ux/ucd_methods_for_lx
- Schmidt, M., Glaser, N., Schmidt, C., & Palmer, H. (2020). Promoting Acquisition and Generalization of Embodied Skills in a 3D Collaborative Virtual Learning Environment for Individuals Severely Impacted by Autism. In Hokanson, B., Clinton, G., Tawfik. A. A., Grincewicz, A., & Schmidt, M. (Eds.). Educational Technology Beyond Content: A New Focus for Learning. Springer: New York, NY.
- Earnshaw, Y., Tawfik, A., & Schmidt, M. (2018). User experience design. In R. West (Ed.). Foundations of Learning and Instructional Design and Technology. (1st ed.). Available at https://lidtfoundations.pressbooks.com/.
- Tawfik, A. & Schmidt, M. (2018). Stories as Decision Scaffolds: Understanding Nonlinear Storytelling Using Case-Based Reasoning and Educational Design Research. In Hokanson, B. (Ed.). Educational technology and narrative (pp. 21-38). Springer: New York, NY.
- Haile, P., & Schmidt, M. (2018). Advancing Social Narrative Intervention Tools for Students with Autism: The Role of Educational Technology. In Hokanson, B. (Ed.). Educational technology and narrative (pp. 113-127). Springer: New York, NY.
- Schmidt, M., & Fulton, L. (2015). Lessons Learned from Creation of an Exemplary STEM Unit for Elementary Pre-Service Teachers: A Case Study. In L. Liu & D. C. Gibson (Eds), Research Highlights in Technology and Teacher Education 2015. Waynesville, NC: Association for the Advancement of Computing in Education. † This paper was selected to receive the SITE 2015 Outstanding Paper Award.
- Goggins, S., Schmidt, M., Guajardo, J., & Moore, J. (2013). 3D virtual worlds: Assessing the experience and informing design. In M. Dawn (Ed.), Integrations of technology utilization and social dynamics in organizations (pp. 194-213). IGI Global: Hershey, PA.
- Laffey, J., Schmidt, M., & Galyen, K. (2012). Virtual gaming and learning environments as experience-tools for learning through problem solving. In J. M. Spector, B. B. Lockee, S. Smaldino, & M. Herring (Eds.), Learning, Problem Solving, and Mindtools: Essays in Honor of David H. Jonassen. London: Routledge.
- Laffey, J., Schmidt, M., & Amelung, C. (2010). Open for social: How open source software for e-learning can take a turn to the social. In B. Özkan (Ed.), Free and open source software for e-learning: Issues, successes and challenges. IGI Global: Hershey, PA.
- Laffey, J., Stichter, J., Schmidt, M. (2010). Social orthotics for youth with ASD to learn in a collaborative 3D VLE. In S. Seok, Dacosta, B., & Meyen, E. L. (Eds.), Handbook of research on human cognition and assistive technology: Design, accessibility and transdisciplinary perspectives. New York: Idea Group.
- Laffey, J., Schmidt, M., Stichter, J., Schmidt, C., Oprean, D., Herzog, M., et al. (2009). Designing for social interaction and social competence in a 3D-VLE. In D. Russell (Ed.), Cases on Collaboration in Virtual Learning Environments: Processes and Interactions. Hershey, Pennsylvania: IGI Global.
Courseware and Computer Software
- Schmidt, M. Project PHoENIX: Participatory, Human-centered, Equitable, Neurodiverse, and Inclusive XR. [Virtual reality software]. © 2021, GNU General Public License v. 2.0.
- Modi, A., Driscoll, K., Schmidt M., Corathers, S., Albanese-O’Neill, A., Jacobsen, L., Amburgey, D., Westen, S., Mara, C., Luo,W., Lu, J., Smith, L., Kichler, J., Adams, K., & Poetker, A. Diabetes Journey: An Adolescent Adherence Barriers Intervention. [mHealth courseware]. © 2020, Cincinnati Children’s Hospital Medical Center, University of Florida Health Shands Hospital.
- Wade, S. L., Schmidt M., et al. Teen Online Problem Solving (TOPS): A Problem Solving Approach to Coping with Brain Injury. [eHealth courseware]. © 2020, Cincinnati Children’s Hospital Medical Center.
- Wade, S. L., Schmidt, M., et al., Gaining Real-Life Skills Over the Web (GROW). [eHealth courseware]. © 2020, Cincinnati Children’s Hospital Medical Center.
- Modi, A., Schmidt, M., Patel, A., Wagner, J. & Huszti, H. Epilepsy Adherence in Children and Technology (eACT). [mHealth mobile app] © 2019, Cincinnati Children’s Hospital Medical Center.
- Modi, A., Schmidt, M., Stevens, J., & Patel, A. Improving Drug Adherence Using mHealth and Behavioral Economics in Adolescents with Epilepsy (Beat-It). [mHealth mobile app] © 2019, Cincinnati Children’s Hospital Medical Center.
- Wade, S. L., Schmidt, M., & Raj, S. Road to Recovery for Caregivers after TBI (R2R-TBI): Promoting Positive Family Adaptation following Pediatric Brain Injury. [eHealth courseware]. © 2017, Cincinnati Children’s Hospital Medical Center.
- Babcock, L., Wade, S. L., Schmidt, M., Kurowski, B. Self-Monitoring, Activity-Restriction, and Relaxation Training (SMART): A Novel eMedicine Self-Management Program for Youth with Mild Traumatic Brain Injury. [mHealth mobile app] © 2017, Cincinnati Children’s Hospital Medical Center.
- Schmidt, M., & Tawfik, A. Nick’s Dilemma [Computer game]. © 2017, Creative Commons Attribution 4.0 International License (CC BY 4.0). https://ifdb.org/viewgame?id=6iw8upzj0szk26be
- Schmidt, M., Schmidt, C., Beck, D., Glaser, N., & Palmer, H. Virtuoso, An Immersive, Digital Game-based Learning Environment for Teaching Life Skills to Young Adults with Autism Spectrum Disorders [Computer software]. © 2017, 2020, GNU General Public License v. 2.0.
- Modi, A. C., Schmidt, M., Smith, A. W., Turnier, L., Glaser, N. & Wade, S. L. Epilepsy Journey, A Problem-Solving Journey to Mastering Executive Functioning [eHealth courseware]. © 2016, Cincinnati Children’s Hospital Medical Center.
- Schmidt, M., McKimmy, P., Fabel, S., & Kevan, J. The Holodeck@UH Mixed Reality Classroom [Computer software]. © 2013, GNU General Public License v. 2.0.
- Laffey, J., Stichter, J., Schmidt, M., Galyen, K., Babiuch, R., Wang, X., Ding, N., Griffin, J., & Haug., M. iSocial, a 3D Virtual Learning Environment for Youth with Autism Spectrum Disorders to Learn Social Competencies [Computer software]. © 2012, GNU General Public License v. 2.0.
- Miller, W., Jonassen, D., Schmidt, M., Easter, M., & Ionas, G. Learning Through Practice: Radiation Protection Vocational Education [eLearning courseware]. © 2008 Regents of the University of Missouri.
This software was awarded the 2022 Crystal Award recognizing the innovative and outstanding multimedia-based distance learning project from the Association of Educational and Communications Technology.
This software was awarded the 2019 Crystal Award recognizing the innovative and outstanding multimedia-based distance learning project from the Association of Educational and Communications Technology.
This software was awarded the 2018 Crystal Award recognizing the innovative and outstanding multimedia-based distance learning project from the Association of Educational and Communications Technology. It was also honored by being showcased at the Design & Development Showcase of the 2018 International Convention of the Association of Educational and Communications Technology.
This software was honored by being showcased at the Design & Development Showcase of the 2017 International Convention of the Association of Educational and Communications Technology.
This software was awarded the 2017 Crystal Award recognizing the innovative and outstanding multimedia-based distance learning project from the Association of Educational and Communications Technology. It was also honored by being showcased at the Design & Development Showcase of the 2017 International Convention of the Association of Educational and Communications Technology.
This software was awarded the 2008 Crystal Award recognizing the innovative and outstanding multimedia-based distance learning project from the Association of Educational and Communications Technology. It was also honored by being showcased at the Design & Development Showcase of the 2008 International Convention of the Association of Educational and Communications Technology.
Refereed Conference Proceedings
- Lu, J., Schmidt, M. (2024). Exploring the Needs and Preferences of Autistic Users in Extended Reality: A Participatory and Human-Centered Approach. In: Bourguet, ML., Krüger, J.M., Pedrosa, D., Dengel, A., Peña-Rios, A., Richter, J. (eds) Immersive Learning Research Network. iLRN 2023. Communications in Computer and Information Science, vol 1904. Springer, Cham. https://doi.org/10.1007/978-3-031-47328-9_10
- Glaser, N., Schmidt, M., Schmidt, C., & Palmer, H. (2023). Did they actually learn anything? Promoting generalization from the virtual world to the real world for autistic adults. Proceedings of the 2023 International Conference of the Immersive Learning Research Network (iLRN).
- Glaser, N., Schmidt, M., H. Palmer, W. Xing, & C. Schmidt. (2022). Work-in-Progress–Computer Vision Methods to Examine Neurodiverse Gaze Patterns in 360-Video. 2022 8th International Conference of the Immersive Learning Research Network (ILRN), 1–3. https://doi.org/10.23919/iLRN55037.2022.9815974
- Schmidt M., & Newbutt N. (2021). Towards a conceptual model for consideration of adverse effects of immersive virtual reality for individuals with autism. In M. M. Soares, E. Rosenzweig, & A. Marcus (Eds.) Design, User Experience, and Usability: Design for Diversity, Well-being, and Social Development. HCII 2021. Lecture Notes in Computer Science, vol 12780. Springer, Cham. https://doi.org/10.1007/978-3-030-78224-5_23
- Schmidt, M., Beck, D., Glaser, N., Schmidt, C., & Abdeen, F. (2019, May). Formative design and evaluation of an immersive learning intervention for adults with autism: Design and research implications. In D. Beck, A. Peña-Rios, T. Ogle, D. Economou, M. Mentzelopoulos, L. Morgado, … M. Gardner (Eds.), Immersive Learning Research Network (pp. 71–85). Springer International Publishing.. †This paper was selected to receive the Best Paper Award at iLRN 2019.
- Schmidt, M., Beck, D., Glaser, N., & Schmidt, C. (2017). A Prototype Immersive, Multi-user 3D Virtual Learning Environment for Individuals with Autism to Learn Social and Life Skills: A Virtuoso DBR Update. Proceedings of iLRN, 2017. Santa Barbara, CA.
- Schmidt, M., & Beck, D. (2016). Computational thinking and social skills in Virtuoso: An immersive, digital game-based learning environment for youth with Autism Spectrum Disorder. Proceedings of iLRN, 2016. Santa Barbara, CA.
- Schmidt, M. & Kopcha, T.J. (2016). Bridging Theory and Practice through Educational Design Research: Two Cases of Technology-integration in Teacher Education. Proceedings of SITE, 2016. Savannah, GA.
- Schmidt, M., & Fulton, L. (2015). Lessons Learned from Creation of an Exemplary STEM Unit for Elementary Pre-Service Teachers: A Case Study. †This paper was selected to receive a SITE 2015 Outstanding Paper Award.
- Schmidt, M. (2013). Challenges and Opportunities for Design-based Research in Helping to Overcome the Research to Practice Gap in Special Education. Proceedings of the 2013 Design-based Research at the Crossroads Conference, Athens, GA.
- Schmidt, M., Ho, C., & Barfield, T. (2013). Fact or fiction?: Taking the iPad hype in special education to task with Project MODS (Mobile Online Devices for Special Education). Proceedings of the 2013 International Convention of the Association for Educational Communications and Technology, Anaheim, CA.
- Schmidt, M., Kevan, J., McKimmy, P., & Fabel, S. (2013). The best way to predict the future is to create it: Introducing the Holodeck mixed-reality teaching and learning environment. Proceedings of the 2013 International Convention of the Association for Educational Communications and Technology, Anaheim, CA.
- Schmidt, M., & Ho, C. (2013). It Doesn’t “Just Work”: Lessons Learned from a Mass Deployment of iPad Tablets Pilot Project. Proceedings of E-Learn 2013, Las Vegas, NV.
- Schmidt, M., & Laffey, J. (2012). Visualizing behavioral data from a 3D Virtual Learning Environment: A preliminary study. Proceedings of the 45th Hawaii International Conference on System Sciences, Kauai, HI.
- Schmidt, M., Laffey, J., Galyen, K., & Wang, X. (2011). Designing and Evaluating Software Supports for Individuals with Autism Spectrum Disorders in a 3D Virtual Learning Environment. Proceedings of E-Learn 2011. Honolulu, HI.
- Schmidt, M., Hoffman, E., Cook, B., Fulford, C., Ho, C., McKimmy, P., Noonan, M. J., & Skouge, J. (2011). Converging E-learning Technologies from Diverging Perspectives: Assistive and Educational Technology. Proceedings of E-Learn 2011. Honolulu, HI.
- Schmidt, M., Laffey, J., & Stichter, J. (2011). Virtual social competence instruction for individuals with Autism Spectrum Disorders: Beyond the single-user experience. Proceedings of the CSCL, Hong Kong, China.
- Schmidt, M., Laffey, J., & Babiuch, R. (2011). Building iSocial: Lessons learned from 3D virtual learning environment R&D. Proceedings of the 2011 Immersive Education Initiative Summit, Boston, MA.
- Laffey, J., Stichter, J., Schmidt, M.,. Galyen, K., (2011). Development and research of a technology implementation of a curriculum to enhance social competence. Archives of the Association for Psychological Science 23rd Annual Convention, Washington, DC.
- Laffey, J., Schmidt, M., Ding, N., & Galyen, K. (2010). A design research approach to innovation in 3D virtual learning environments. Proceedings of the 2010 Educational Design Research Conference, Athens, GA.
- Goggins, S. P., Schmidt M. M., Guajardo, J., & Moore, J. (2010) Assessing Multiple Perspectives in Three Dimensional Virtual Worlds: Eye Tracking and All Views Qualitative Analysis (AVQA). Proceedings of the 43rd Hawaii International Conference on System Sciences, Kauai, Hawaii.
- Laffey, J., Schmidt, M., Stichter, J., Schmidt, C., & Goggins, S. (2009). iSocial: A 3D VLE for youth with autism. Proceedings of the CSCL, Rhodes, Greece.
- Miller, W. H., Jonassen, D. H., Marra R. M., Neumeyer G. M., Etter, R. L., Easter, M. A., Schmidt, M. M., Henry, H., & Ionas, I. G. (2009). The role of instructional technologists in the development of a problem-centered radiation protection technician curriculum. Proceedings of the Conference on Nuclear Training and Education CONTE09: An International Forum on Nuclear Training and Education and Workforce Issues Facing a Renewed Nuclear Energy Option, Jacksonville, FL (Feb. 2009).
- Schmidt, C. & Schmidt, M. (2008). Three-dimensional virtual learning environments for mediating social skills acquisition among individuals with autism spectrum disorders. In A. Tartaro (Chair) and G.H. Hayes (Chair), Workshop on Designing for Children with Special Needs. Workshop conducted at the meeting of the 7th International Conference on Interaction Design and Children, Chicago, IL.
- Miller, W.H., Jonassen, D. H., Marra, R., Schmidt, M. M., Easter, M. A., Ionas, I. G., Neumeyer, G. M., Etter, R. L., Meffert, B., & Graham, C. C. (2008). Radiation protection technician two-year associates of applied science curriculum for national implementation. Proceedings of the 16th International Conference on Nuclear Engineering – ICONE16, Orlando, FL (May 11 – 15, 2008)
- Miller, W., Jonassen, D., Marra, R., Schmidt, M., Easter, M., Ionas, G., et al. (2008). Radiation protection technician two-year associates of applied science curriculum for national implementation. Proceedings of the 16th International Conference on Nuclear Engineering.
- Jonassen, D., Schmidt, M., Easter, M., Marra, R., & Miller, W. (2007). Designing an activity-based curriculum for radiation protection personnel. 2007 Proceedings of the American Society for Engineering Education.
- Miller, W.H., Neumeyer, G. H., Jonassen, D., Schmidt, M., Easter, M., Ionas, I. G., Marra, R., Agarwal, G., Etter, R., & Meffert, B. (2007). A new paradigm for radiation protection technology education and training utilizing the ASK system. Proceedings of the Conference on Nuclear Training and Education CONTE: An International Forum on Nuclear Training and Education and Workforce Issues Facing a Renewed Nuclear Energy Option, Jacksonville, FL (Feb. 4-7, 2007).
- Lee, C. B., Ionas, I. G., & Schmidt, M. M. (2005). Model building as a platform to support thinking in problem solving. 2005 Proceedings of the International Conference on Computers in Education.
- Jonassen, D., Schmidt, M. M., Miller, W., & Neumeyer, G. (2005). A problem-based introduction to nuclear science. 2005 Proceedings of the American Society for Engineering Education.
- Jonassen, D. Hung, W., Strobel, J., Schmidt, M. & Cho, M-H. (2004) Scaffolding causal reasoning. Proceedings of the Sixth International Conference of the Learning Sciences.
Invited Presentations
- Schmidt, M. (2022). Agile methods in the alt.studio@UF. AECT Design and Development Division Webinar Series, Online.
- Schmidt, M. (2021). Empathy and relevance in learning experience design through persona development. AECT Design and Development Division Webinar Series, Online.
- Schmidt, M. (2021). Predatory Journals: Ruining Scientific Credibility Since 2008. Northern Illinois University, DeKalb, IL.
- Antonenko, P., Israel, P., Schmidt, M., & Dana, T. (2021). College of Education Spotlight: UF Institute for Advanced Learning Technologies. University of Florida College of Education, Gainesville, FL.
- Schmidt, M. (2020). Lessons learned in multimodal course delivery. Florida Distance Learning Research Consortium, Online.
- Beck, D., Schmidt, M., Schmidt, C., Glaser, N. (2019). Conceção e avaliação formativas de uma intervenção imersiva de aprendizagem para adultos com autism. Institute for Systems and Computer Engineering, Technology and Science (INESC TEC), Porto, Portugal.
- Glaser, N., Schmidt, M., Schmidt, C., Beck, D. (2019). Designing Virtuoso: A virtual reality intervention for adults with autism. Regional Autism Advisory Council (RAAC), Cincinnati, OH.
- Schmidt, M., Tawfik, A., Earnshaw, Y., & Jahnke, I. (2019). Learner and User Experience Research: An Introduction for the Field of Learning Design & Technology. International Convention of the Association for Educational Communications and Technology, Las Vegas, NV.
- Schmidt, M. (2019). eHealth and mHealth Solutions for Epilepsy: Designing the User Experience. Center for Adherence and Self-Management Grand Rounds, Cincinnati Children’s Hospital and Medical Center, Cincinnati, OH.
- Modi, A., Wade, S., Vannest, J., & Schmidt, M. (2019). Interdisciplinary Intersections in Executive Functioning: From Imaging to Intervention. Mind, Brain, and Behavior Consortium Grand Rounds, Cincinnati Children’s Hospital and Medical Center, Cincinnati, OH.
- Schmidt, M. (2019). Design of mobile learning for individuals with disabilities. Presented at the 24th Annual Teaching Colleges and Communities (TCC) Worldwide Conference, Honolulu, HI.
- Schmidt, M. (2018). New Media for Pediatric Rehabilitation: Design Approaches and Lessons Learned. Presented at the 2nd Annual New Media and Social Transformation International Conference. Yiching, China.
- Schmidt, M. (2016). Research and Development of Educational Technologies Using Design-based Methods. School of Education’s Power Friday, University of Cincinnati, Cincinnati, OH.
- Schmidt, M. (2016). Tell me something I don’t already know about game-based learning. Presented at Iowa State University, Ames, IA.
- Schmidt, M. (2016). Distance supervision: Developing methods and processes using mobile devices. Workshop held at Kent State University, Kent, OH.
- Schmidt, M. (2014). Innovation in distance supervision: Using iOS devices to live stream observations. Presented at the University of Florida, Gainesville, FL.
Conference Presentations
- Schmidt, M., Lu, J., Huang, R., Lee, M., & Francois, M. (2023). Advancing a Framework for Participatory, Human-centered, Equitable, Neurodiverse, Inclusive, Extended Reality. Presented at the Association of Educational Communications & Technology. Orlando, FL.
- Bishop, M. J., Boling, E., Gibbons, A., & Schmidt, M. (2023). Past, Present, and Future of Message Design. Presented at the Association of Educational Communications & Technology. Orlando, FL.
- Tawfik, A., Schmidt, M., Payne, L., & Huang, R. (2023). How do practitioners define learning experience design? A Delphi Study. Presented at the Association of Educational Communications & Technology. Orlando, FL.
- Tawfik, A., Kessler, A., Totino, L., Earnshaw, Y., Jahnke, I., & Schmidt, M. (2023). Learning Experience Design and Learning Engineering: Emerging Perspectives and Implications for Learning with Technology. Presented at the Association of Educational Communications & Technology. Orlando, FL.
- Wang, X., Schmidt, M., Ritzhaupt, A., Lu, J., Huang, R., & Lee, M. (2023). Explore professional competencies for Learning Experience Design (LXD): A job announcement analysis. Presented at the Association of Educational Communications & Technology. Orlando, FL.
- Glaser, N., Thull, C., Schmidt, M., Tennant, A., & Moon, J. (2023). Unpacking the Sociocultural, Technological, and Pedagogical Considerations of Spherical Video-based Virtual Reality Systems for Autistic Learners: A Systematic Literature Review. Presented at the Association of Educational Communications & Technology. Orlando, FL.
- Schmidt, M., Glaser, N., Schmidt, C., Palmer, H., Kaplan, R., & Cobb, S. (2023). Programming for generalization: Confronting known challenges in the design of virtual reality interventions for autistic users. Presented at the Association of Educational Communications & Technology. Orlando, FL.
- This presentation was awarded the “Design and Development Division Outstanding Journal Article Award” at the 2023 convention of the Association of Educational Communications & Technology.
- Schmidt, M., Glaser, N., Schmidt, C., Palmer, H., Kaplan, R., & Cobb, S. (2023). Remember when we used to care about generalization? A virtual reality generalization study with autistic adults. Presented at the Association of Educational Communications & Technology. Orlando, FL.
- Glaser, N., Dudenhoffer, C., AlZoubi, D., & Schmidt, M. (2023). ChatGPT Helped me Write this Proposal: A Discussion Around ChatGPT in Education. Presented at the Association of Educational Communications & Technology. Orlando, FL.
- Lu, J., & Schmidt, M. (2023). Challenging the Status Quo of Usability Research: Examining the Constructs and Psychometric Properties in Existing Instruments. Presented at the Association of Educational Communications & Technology. Orlando, FL.
- This presentation was awarded the “Research and Theory Division Outstanding RTD Accepted Student Proposal Award” at the 2023 convention of the Association of Educational Communications & Technology.
- Earnshaw, Y., Jahnke, I., Schmidt, M., Tawfik, A., Huang, R., & Glaser, N. (2023) Learning Experience Design & Research – Advancing a New Field in LIDT. Presented at the Association of Educational Communications & Technology. Orlando, FL.
- Earnshaw, Y., & Schmidt, M. (2024). Open Access Scholarship: Amplifying Reach, Enhancing Collaboration, and Empowering Education. Presented at the All Things Open Conference, 2024. Kennesaw, GA.
- Hartigan, E., Glaser, N., & Schmidt, M. (2023). Evaluating the Usability and User Experience of Autistic Adults Using a Public Transportation Virtual Reality System called Virtuoso. Presented at the University of Missouri’s 2023 Spring Research and Creative Achievements Forum, Columbia, MO.
- Glaser, N., Schmidt, M. Schmidt, C., & Palmer, H. (2023). Did they actually learn anything? Promoting generalization from the virtual world to the real world for autistic adults. Presented at the 2023 International Conference of the Immersive Learning Research Network (iLRN). San Luis Obispo, CA.
- Lu, J., & Schmidt, M. (2023). Co-design and Evaluate a Participatory, Human-centered, Equitable, Neurodiverse, and Inclusive Extended Reality (XR) with Autistic Users. Presented at the 2023 International Conference of the Immersive Learning Research Network (iLRN). San Luis Obispo, CA.
- Wang, X., Lu, J., Huang, R., Lee, M., Schmidt, M., & Ritzhaupt, A. D. (2023). An Exploratory Job Announcement Analysis of Learning Experience Design Professionals. Presented at the 2023 American Educational Research Association (AERA) Conference. Chicago, IL.
- Schmidt, M., Huang, R., Lee, M., Lu, J. (2023). Against the Grain: Participatory, Inclusive Learning Design to Confront Colonial Perspectives on the Use of Virtual Reality with Autistic People. Presented at the 2023 American Educational Research Association (AERA) Conference. Chicago, IL.
- Schmidt, M., Lee, M., Lu, J., Francois, M., Huang, R. (2022). Ill-structured to well-established design in project PHoENIX: Participatory Learning Experience Design of a Virtual Reality Research Space for Autistic Adults. Presented at the Florida Educational Research Association 66th Annual Meeting. Nov 17-19, 2022 in Daytona Beach, FL.
- Schmidt, M., Huang, R., Lee, M., Lu, J., & Francois, M. (2022). Project PHoENIX: Participatory, Human-centered, Equitable, Neurodiverse, Inclusive XR. Presented at the Annual CARD (Center for Autism and Related Disabilities) Conference. Gainesville, FL.
- Schmidt, M., Huang, R., Lee, M., Lu, J. (2022). Towards Participatory, Human-centered, Equitable, Neurodiverse, Inclusive XR Experiences: Project PHoENIX. Presented at the Second Annual Applications in Virtual Reality for Autism Research Conference, Online.
- Weng, Y., Schmidt, M. & Hao, Y. (2022). The Effectiveness of Immersive Learning Technologies on K-12 English as Second Language Learning: A Systematic Review. Presented at the Computer Assisted Language Instruction Consortium (CALICO) annual conference, Seattle, WA.
- Huang, R., Schmidt, M. (2022). A systematic review of theory-informed design and implementation of digital game-based language learning. Presented at Computer Assisted Language Instruction Consortium (CALICO) annual Conference, Seattle, WA.
- Glaser, N., Schmidt, M., Palmer, H., Wanli, X., & Schmidt, C., (2022). Computer Vision Methods to Examine Neurodiverse Gaze Patterns in 360-video. Presented at the 2022 Immersive Learning Research Network International Conference. Vienna, Austria.
- Beck, D., Tuychiev, H., & Schmidt, M. (2022). Immersive learning research with individuals with autism as research partners: An update. Presented at the Association of Educational Communications & Technology. Las Vegas, NV.
- Schmidt, M., Lee, M., Lu, J., Francois, M., Huang, R.(2022). Messy but Meaningful: Participatory Learning Experience Design of a Virtual Reality Research Space for Autistic Adults. Presented at the 2022 International Convention of the Association for Educational Communications and Technology, Las Vegas, NV.
- Francois, M., Newbutt, N., Cobb, S., Schmidt, M., Lee, M. (2022, October) Is inclusion and involvement of autistic people actually taking place in immersive technology development and application of research? A systematic literature review. Presented at the Association for Educational Communications and Technology (AECT) International Convention 2022, Las Vegas, NV.
- Tawfik, A., Earnshaw, Y., Schmidt, M., Jahnke, I. (2022). Where is the “learning” In learning experience design: Implications for methodology and measurement. Presented at 2022 Association for Educations & Communications Technology Conference, Las Vegas, NV.
- Schmidt, M., Ritzhaupt, A. D., Wang, X., Huang, R., Lu, J., Lee, M., Cheng, L. (2022). Issues and topics derived from learning experience design job announcements: A Latent Dirichlet Allocation (LDA) analysis. Presented at the 2022 International Convention of the Association for Educational Communications and Technology (AECT). Las Vegas, NV.
- Schmidt, M., Lu, J., Huang, R., Lee, M., Francois, M., Wang, X., & Levin, E. (2022). Project PHoENIX: Towards a Methodological Framework for Participatory, Human-centered, Equitable, Neurodiverse, Inclusive, Extended Reality. Presented at the 2022 International Convention of the Association for Educational Communications and Technology (AECT), Las Vegas, NV.
- Huang, R., Schmidt, M., Ritzhaupt, A. D., Dawson, K., De Jong, E., Anthony, L. (2022). Designing a Digital Game to Foster International English Language Learners’ Language-Related Episodes: A Design-based Research Approach. Presented at the meeting of Association for Educational Communications and Technology (AECT) 2022 International Convention, Las Vegas, NV.
- This presentation was awarded the “Research and Theory Division Outstanding RTD Accepted Student Proposal Award” at the 2022 convention of the Association of Educational Communications & Technology.
- Huang, R., Schmidt, M. (2022). Theory-informed digital game-based interventions for students’ language learning outcomes: A systematic review. Presented at the meeting of Association for Educational Communications and Technology (AECT) 2022 International Convention, Las Vegas, NV.
- Lu, J., Schmidt, M., Marroquin, J., Wade, S. (2022). Beyond Technological Usability: Sociocultural Considerations of a Web-based Learning Intervention for Teens with Brain Conditions. Presented at the 2022 International Convention of the Association for Educational Communications and Technology (AECT). Oct 24-28, 2022 in Las Vegas, NV.
- Schmidt, M., Glaser, N., & Jensen, L., (2022). Increasing Participation in STEAM for Individuals with Disabilities through Video Game Design. Presented at the 2022 International Convention of the Association of Educational and Communications Technology. Las Vegas, NV.
- Jahnke, I., Earnshaw, Y., Schmidt, M., & Tawfik, A. (2022). Toward a Theory of Learning Experience Design. Presented at the 2022 International Convention of the Association of Educational and Communications Technology. Las Vegas, NV.
- Lu, J., Lee, M., Huang R., Schmidt, M. (2022). Examining the Methodological Properties in Usability Studies of Educational/Learning Technologies—A Systematic Literature Review. 2022 Presented at the Annual Meeting of the American Educational Research Association. April 25-26, 2022 in San Diego, CA.
- Lu, J., Schmidt, M. (2022). Beyond Compliance: Cultivating Accessibility Expertise in a University Educational Technology Program. Presented at the 2022 Annual Meeting of the American Educational Research Association. April 25-26, 2022 in San Diego, CA.
- Lang, A. C., Stevens, J., Mara, C. A., Patel, A. D., Schmidt, M., Tenney, J., Heckaman, L., Wentzel, E., Adams, K., & Modi, A. C. (2022). Drug side effects and adherence motivation predict treatment adherence in adolescents with epilepsy. Presented at the Society of Pediatric Psychology Annual Conference, Phoenix, AZ, United States.
- Modi, A.C., Mara, C.A., Schmidt, M., Patel, A.D., Tenney, J., Heckaman, L., Wentzel, E., Adams, K., & Stevens, J. (2022). A social norms adherence intervention for adolescents with epilepsy: The Behavioral Economic Adherence for Teens (BEAT) Trial. Society of Pediatric Psychology Annual Conference, Phoenix, AZ, United States.
- Schmidt, M. (2021). Virtue and vexation in VR: Confronting wicked problems with autistic stakeholders [keynote]. Presented at the Applications of Virtual Reality in Autism Conference, Glasgow (online).
- Lu, J., Schmidt, M. (2021). Assessing and Cultivating Accessibility Expertise in a University Educational Technology Program. Presented at the Florida Educational Research Association 65th Annual Meeting. Nov 17-19, 2021 in Tampa, FL.
- Lu, J., Lee, M., Schmidt, M., Huang, R. (2021). How is Usability Study of Educational and Learning Technologies Conducted? — A Systematic Literature Review. Presented at the Florida Educational Research Association 65th Annual Meeting. Nov 17-19, 2021 in Tampa, FL.
- Jahnke, I., Earnshaw, Y., Schmidt, M., & Tawfik, A. (2021). Toward a Theory of Learning Experience Design. Presented at the 2021 International Convention of the Association for Educational Communications and Technology, Chicago, IL.
- This presentation was awarded the “People’s Choice Award” in the inaugural Research and Theory Division’s Theory Spotlight Competition
- Lu, J., Lee, M., & Schmidt, M. (2021). Measuring the Learning Experience: A Review of the Methodological Properties of Usability Studies in the Field of Learning and Instructional Design. Presented at the 2021 International Convention of the Association for Educational Communications and Technology, Chicago, IL.
- Schmidt, M., Lu, J., Cheng, L., Lee, M. (2021). Empathy Methods and Personas for Learning Experience Designers. Presented at the 2021 International Convention of the Association for Educational Communications and Technology, Chicago, IL.
- Schmidt, M., Glaser, N., Riedy, T. Rietta, C. Wagner, J., Smith, G., Gutierrez-Colina, A., Wetter, S.E., Patel, A.D., Huszti, H., & Modi, A. C. (2021). Learning Experience Design and Evaluation of an mHealth Intervention for Parents of Children with Epilepsy. Presented at the 2021 International Convention of the Association for Educational Communications and Technology, Chicago, IL.
- Glaser, N. & Schmidt, M. (2021). System Designs of Virtual Reality Interventions for Individuals with Autism: A Systematic Literature Review. Presented at the 2021 International Convention of the Association for Educational Communications and Technology, Chicago, IL.
- Beck, D., Tuychiev, H., & Schmidt, M. (2021). Immersive learning research with individuals with autism as research partners. Presented at the 2021 International Convention of the Association for Educational Communications and Technology, Chicago, IL.
- Palmer, H., Glaser, N., Newbutt, N., Al Zoubi, D., & Schmidt, M. (2021). Designing, developing, and implementing immersive technologies in response to COVID-19 for autistic individuals. Presented at the 2021 International Convention of the Association for Educational Communications and Technology, Chicago, IL.
- Schmidt, M. & Huang, R. (2021). Defining Learning Experience Design: Voices from the Field of Learning Design & Technology. Presented at the 2021 International Convention of the Association for Educational Communications and Technology, Chicago, IL.
- Schmidt, M., Newbutt, N. Antonenko, P., & Lee, M. (2021). Extending a framework for aligning needs, abilities and affordances to inform design of virtual reality experiences for autistic people. Presented at the 10th annual Summer Research Symposium of the Association of Educational and Communications Technology, Online.
- Schmidt M., & Newbutt N. (2021). Towards a conceptual model for consideration of adverse effects of immersive virtual reality for individuals with autism. Presented at the 2021 International Conference on Human-Computer Interaction (HCII), Online.
- Schmidt, M., Huang, R., Tawfik, A., Jahnke, I., & Earnshaw, Y. (2021). What Is Learner Experience? A Content Analysis. Presented at the 2021 Annual Meeting of the American Educational Research Association, Online.
- Schmidt, C., & Schmidt, M. (2021) Towards a Framework of Promoting Generalization in Virtual Reality Research For Individuals with Autism Spectrum Disorder. Presented at the 22nd International Conference on Autism, Intellectual Disability and Developmental Disabilities “Research-Informed Practice”, January 20 – 22, 2021 in Clearwater Beach, FL
- Schmidt, C., & Schmidt, M. (2021) Virtuoso: A Virtual Reality Intervention for Individuals with Autism. Presented at the 28th Annual Statewide CARD Conference, Online.
- Glaser, N., Schmidt, M., Schmidt, C., Beck, D., & Palmer, H. (2020). Designing Virtuoso: A Case Study on the Interdisciplinary Development of a Multi-user Virtual Reality Intervention for Individuals with Autism. Presented at the 2020 International Convention of the Association for Educational Communications and Technology, Online.
- Glaser, N., Schmidt, M., & Schmidt, C. (2020). Fear and Loathing in VR: Cybersickness Evidence in Headset-based VR Training for Adults with Autism. Presented at the 2020 International Convention of the Association for Educational Communications and Technology, Online.
- Schmidt, M., Tawfik, A., Jahnke, I., & Earnshaw, Y. (2020). Learner and User Experience Research in the Field of Learning Design & Technology. Presented at the 2020 International Convention of the Association for Educational Communications and Technology, Online.
- Schmidt, M., Newbutt, N., Schmidt, C., & Glaser, N. (2020) A process-model for minimizing adverse effects when using head mounted display-based virtual reality for individuals with autism. Presented at the 2020 International Convention of the Association for Educational Communications and Technology, Online.
- Schmidt, M., Driscoll, K., Luo, W., Lu, J., Gutierrez-Colina, A., & Modi, A. (2020) Cultural-contextual situativity across cases using design-based research in eHealth and mHealth: The Journey from Epilepsy to Diabetes. Presented at the 2020 International Convention of the Association for Educational Communications and Technology, Online.
- Schmidt, M. & Huang, R. (2020). Current and Evolving Views of Learner Experience from the Field of Learning Design & Technology. Presented at the 9th Summer Research Symposium of the Association for Educational Communications and Technology, Online.
- Tawfik, A., Schmidt, M. & Hooper, C. (2020). Game-Based Learning Approaches in Case-Based Reasoning: Reflections From Educational Design Research. AERA Annual Meeting San Francisco, CA http://tinyurl.com/qp6m5ga (Conference canceled).
- Schmidt, M., & Lazarevic, B. (2020). Spherical, video-based virtual reality: Emerging technologies at the crossroads of learning and instruction. Interface 2020, Gainesville, FL, United States. (Conference canceled).
- Moscato, E.L., Raj, S.P., Schmidt, M., Fisher, A.P., Seid, C., Guzman, A., Rodriguez, B., & Wade, S.L. (2020). “Road to Recovery”: Feasibility and satisfaction with a self-guided, web-based intervention for caregivers following pediatric traumatic brain injury. Presented at the Society of Pediatric Psychology, Dallas, TX. (Conference canceled)
- Wetter, S., Schmidt, M., Rietta, C., Gutierrez-Colina, A., Neely, T., Glaser, N., Wagner, J. L., Smith, G., Huszti, H., Guilfoyle, S. M., Patel, A. D., & Modi, A. C. (2020). Use of Empathy Mapping to Develop a Pediatric Epilepsy mHealth Adherence Intervention. Presented at the Society of Pediatric Psychology, Dallas, TX. (Conference canceled)
- Schmidt, M., Beck, D., Glaser, N., & Schmidt, C. (2019). Formative Design and Evaluation of an Immersive Learning Intervention for Adults with Autism: Implications for Research and Practice. Presented at the 5th Annual International Conference of the Immersive Learning Research Network, London, UK.
- Schmidt, M., Mara, C. Smith, A., Turnier, L., Glaser, N., Wade, S., & Modi, A. (2019). Efficacy of an Online Executive Function Intervention for Individuals with Epilepsy. Presented at the 2019 International Convention of the Association for Educational Communications and Technology, Las Vegas, NV.
- Schmidt, M., Beck, D., Schmidt, C., & Glaser, N.. (2019). Formative Design and Evaluation of an Immersive Learning Intervention for Adults with Autism: Implications for Research and Practice. Presented at the 2019 International Convention of the Association for Educational Communications and Technology, Las Vegas, NV.
- Schmidt, M., Tawfik, A. Earnshaw, Y., & Jahnke, I. (2019). How to Teach User Experience Design. Presented at the 2019 International Convention of the Association for Educational Communications and Technology, Las Vegas, NV.
- Glaser, N., Schmidt, M., Schmidt, C., Palmer, H., & Beck, D. (2019) Designing Virtuoso: A Case Study on the Interdisciplinary Development of a Multi-User Virtual Reality Intervention for Individuals with Autism. Presented at the 8th AECT Summer Research Symposium, Bloomington, IN.
- Palmer, H., Schmidt, M., Glaser, N., Schmidt, C., Beck, D., & Abdeen, F. (2019). Designing and Evaluating a Virtual Reality Learning Environment for Adults with Autism. Presented at the 2019 Ohio Educational Technology Conference, Columbus, OH.
- Schmidt, M., Raj, S., & Wade, S. (2018). Road to Recovery for Caregivers after Traumatic Brain Injury: Promoting Positive Family Adaptation Following Pediatric Brain Injury. Presented at the 2018 International Convention of the Association for Educational Communications and Technology, Kansas City, MO.
- Schmidt, M., Beck, D., Schmidt, C., Glaser, N., & Abdeen, F. (2018). Creating Virtuoso: The formative design and evaluation of a prototype 3D collaborative virtual learning environment for adults with autism spectrum disorders. Presented at the 2018 International Convention of the Association for Educational Communications and Technology, Kansas City, MO.
- Schmidt, M. (2018). Mobile learning experiences for individuals with disabilities: Design approaches and implications for research and practice. Presented at the 2018 International Convention of the Association for Educational Communications and Technology, Kansas City, MO.
- Glaser, N., & Schmidt, M. (2018). 3D Collaborative Virtual Learning Environments: Considerations to Promote Transfer of Skills for Individuals with Autism. Presented at the 2018 International Convention of the Association for Educational Communications and Technology, Kansas City, MO.
- Schmidt, M., Glaser, N., Schmidt, C., & Palmer, H. (2018). Promoting Acquisition and Generalization of Embodied Skills in a 3D Collaborative Virtual Learning Environment for Individuals Severely Impacted by Autism. Presented at the 7th AECT Summer Research Symposium, Bloomington, IN.
- Beck, D., Schmidt, M., Schmidt, C., Glaser, N., & Abdeen, F. (2018). Creating Virtuoso: The formative design and evaluation of a prototype 3D collaborative virtual learning environment for adults with autism spectrum disorders. Presented at the 4th Annual International Conference of the Immersive Learning Research Network, Missoula, MT.
- Glaser, N., Schmidt, M., & Palmer, H. (2018). Virtuoso: A prototype 3D collaborative virtual learning environment for adults with autism to learn social and life skills. Presented at the 2018 Spring Research Conference, Louisville, KY.
- Modi, A., Schmidt, M., Smith, A., Glaser, N., Turnier, L., Combs, A., Hater, B., & Wade, S. L. (2018). Epilepsy Journey: A Web-based Executive Functioning Intervention for Adolescents with Epilepsy. 2018 Society of Pediatric Psychology Annual Conference, Orlando, FL.
- Schmidt, M., Beck, D., Schmidt, C., Glaser, N., & Abdeen, F. (2018). Virtuoso: A Virtual Reality Intervention for Transition-Aged Adults with Autism. Presented at the 2018 Ohio Educational Technology Conference, Columbus, OH.
- Combs, A., Hater, B., Roemisch, E., Schmidt, M., Smith, A. W., Glaser, N., Turnier, L., Wade, S. L., & Modi, A. (2018). Land of Nod: Improving Sleep in Teens with Epilepsy. 2018 Society of Pediatric Psychology Annual Conference, Orlando, FL.
- Cox, P., MacSuga-Gage, A., & Schmidt, M. (2017). Onsite or Distance Observations: Alike or Different? Presented at the 2017 Conference of the Teacher Education Division of the Council for Exceptional Children, Savannah, GA.
- Glaser, N., Schmidt, M., Modi, A., Smith, A., Turner, L., & Wade, S. (2017). The Epilepsy Journey: A web-based executive functioning intervention for adolescents with epilepsy. Presented at the 2017 International Convention of the Association of Educational and Communications Technology, Jacksonville, FL.
- Tawfik, A., & Schmidt, M. (2017). Nick’s Dilemma: A case-based, nonlinear problem solving learning environment. Presented at the 2017 International Convention of the Association of Educational and Communications Technology, Jacksonville, FL.
- Schmidt, M., & MacSuga-Gage, A. (2017). Two Years of Bringing the Field to the Supervisor: An Update on Distance Supervision for Field-Based Experiences Using Mobile Technologies. Presented at the 2017 International Convention of the Association of Educational and Communications Technology, Jacksonville, FL.
- Schmidt, M., Beck, D., Schmidt, C., Glaser, N., & Abdeen, F. (2017). A Prototype Immersive, Multi-user 3D Virtual Learning Environment for Individuals with Autism to Learn Social and Life Skills: A Virtuoso Update. Presented at the 2017 International Convention of the Association of Educational and Communications Technology, Jacksonville, FL.
- Modi, A. C., Schmidt, M., Smith, A. W., Turnier, L., Glaser, N. & Wade, S. L. (2017). A Web-based Intervention to Improve Executive Functioning in Adolescents with Epilepsy: Epilepsy Journey. Presented at the 2017 Annual Meeting of the American Epilepsy Society, Washington, D.C.
- Glaser, N., Schmidt, M., Modi, A., Smith, A., Turner, L., & Wade, S. (2017). The formative design of Epilepsy Journey: A web-based executive functioning intervention for adolescents with epilepsy. Presented at the 2017 Association of Educational and Communications Technology Summer Journal Symposium, Jacksonville, FL.
- Glaser, N., Schmidt, M., Modi, A., Wade, S., Smith, A., & Turner, L. (2017). Design and development of the Epilepsy Journey: A web-based intervention for adolescents with epilepsy. Presented at the 2017 Spring Research Conference, Cincinnati, OH.
- Schmidt, M., & Beck, D. (2016). Welcome to Virtuoso: An immersive, digital game-based learning environment for youth with Autism Spectrum Disorder. Presented at the 2016 International Convention of the Association of Educational and Communications Technology, Las Vegas, NV.
- Tawfik, A., & Schmidt, M. (2016). Stories as Decision-Scaffolds: Understanding Nonlinear Storytelling using Case-Based Reasoning. Presented at the 6th AECT Summer Research Symposium, Bloomington, IN.
- Hale, P., & Schmidt, M. (2016). Next Generation Narrative Intervention Tools and the Potential Impact of Educational Technology on their Design and Delivery. Presented at the 6th AECT Summer Research Symposium, Bloomington, IN.
- Schmidt, M., & Beck, D. (2016). Computational thinking and social skills in Virtuoso: An immersive, digital game-based learning environment for youth with Autism Spectrum Disorder. Presented at iLRN 2016. Santa Barbara, CA
- MacSuga-Gage, A. S., Schmidt, M., Gage, N. A., Cox, P., & McLesky, J. (2015). Improving Supervision and Coaching of Pre-Service Teachers Using Distance Supervision Tools. Presented at the 2015 Council for Children with Behavior Disorders International Conference, Atlanta, GA.
- Cox, P., MacSuga-Gage, A.S., Schmidt, M. & McLeskey, J. (2015). eSupervision: Observing and Supporting Interns from Afar. Presented at Teacher Education Division (TED) of the Council for Exceptional Children’s Annual Conference, Tempe, AZ.
- Schmidt, M., & MacSuga-Gage, A. (2015). Bringing the field to the supervisor: Innovation in distance supervision for field-based experiences using mobile technologies. Presented at the 2015 International Convention of the Association for Educational Communications and Technology, Indianapolis, IN.
- Tawfik, A., & Schmidt, M. (2015). Understanding case based reasoning through design-based research: Challenges and opportunities for scaffolded learning. Presented at the 2015 International Convention of the Association for Educational Communications and Technology, Indianapolis, IN.
- Schmidt, M., & MacSuga-Gage, A. (2015). Is There an App for That? A Model to Help School-Based Professionals Identify, Implement, and Evaluate Technology. Presented at the 20th Annual Technology, Colleges & Community Worldwide Conference. Honolulu, HI.
- McKimmy, P. B. & Schmidt, M. (2015). HOT Instruction: Equipping a Here-or-There Classroom. Presented at the 20th Annual Technology, Colleges & Community Worldwide Conference. Honolulu, HI.
- Schmidt, M., & Fulton, L. (2015). Transforming a Traditional Inquiry-Based Science Unit into a STEM Unit for Elementary Pre-Service Teachers: A View from the Trenches. Presented at the 20th Annual Technology, Colleges & Community Worldwide Conference. Honolulu, HI.
- Schmidt, M., & Ho, C. (2015). Case Report of a One-To-One iPad Initiative for Pre-Service Teachers. Presented at the 26th International Conference of the Society for Information Technology and Teacher Education, Las Vegas, NV.
- Schmidt, C., Ramsey, C., Schmidt, M., Johnson, J., Rombaoa Tanaka, N. & Rockett, C. (2015). Hawaii Preschool Positive Engagement Project: Parent Perceptions. Presented at the Annual Association for Behavior Analysis International Conference, Chicago, IL.
- Schmidt, M., & McKimmy, P. (2014). Meant for Each Other? Open Educational Resources and Design-Based Research. Presented at the 2014 International Convention of the Association for Educational Communications and Technology, Jacksonville, FL.
- Schmidt, M., & MacSuga-Gage, A. (2014). Developing Distance Supervision Methods and Processes Using Mobile Devices. Presented at the 2014 International Convention of the Association for Educational Communications and Technology, Jacksonville, FL.
- McKimmy, P., & Schmidt, M. (2014). Equipping a HOT (Here or There) Classroom. Presented at the 2014 International Convention of the Association for Educational Communications and Technology, Jacksonville, FL.
- Menchaca, M., Eichelberger, A., Fulford, C., Ho, C., Hoffman, E., Leong, P., Lin, G., McKimmy, P., Paek, S., Schmidt, M., & Sorensen, C. (2014). Redefining program design: Designing systemic change by department. Presented at the 2014 International Convention of the Association for Educational Communications and Technology, Jacksonville, FL.
- Chow, A., Hemphill, H., Beatty, B., Schmidt, M., Huett, J., & Pina, A. (2014). The Role of Systems Thinking and Quality e-Learning in Higher Education. Presented at the 2014 International Convention of the Association for Educational Communications and Technology, Jacksonville, FL.
- Schmidt, M., & Fulton, L. (2014). Integrating Web 2.0 and Mobile Technologies to Promote Accessibility and Universal Design for Learning in a STEM Course: Lessons Learned. Presented at the 19th Annual Technology, Colleges & Community Worldwide Conference. Honolulu, HI.
- Schmidt, M., Ho, C., Saban, Y., & Ayala, P.. (2013). Fact or fiction?: Taking the iPad hype in special education to task with Project MODS (Mobile Online Devices for Special Education). Presented at the 2013 International Convention of the Association for Educational Communications and Technology, Anaheim, CA.
- MacSuga-Gage, A. S., Gage, N. A., & Schmidt, M. (2013). Identification Criteria for Software Utilization in Special Education: A Decision-Making Framework. Presented at the Council for Children with Behavioral Disorders International Conference, Chicago, IL
- Hitosugi, C., & Schmidt, M. (2013). Language Learning Using an Off-the-shelf Videogame: Exploring the Impact of Food Force on Learner Affect and Vocabulary Acquisition. Presented at the 2013 Computer-Assisted Language Instruction Consortium, Honolulu, HI.
- Schmidt, C., Schmidt, M., Heitzman-Powell, L., & Buzhardt, J. (2013). The OASIS Project: A Training Program for Parents of Children with Autism. Presented at the 29th Annual Pacific Rim International Conference on Disability & Diversity, Honolulu, HI.
- Schmidt, M., McKimmy, P., Kevan, J., & Fabel, S. (2013). Developing a mixed reality classroom for enhanced cohesion between online and face-to-face courses: The Holodeck Project at the University of Hawaii. Presented at the 18th Annual Technology, Colleges & Community Worldwide Conference. Honolulu, HI.
- Hitosugi, C., & Schmidt, M. (2013). Bringing awareness to global issues through video game use in a second language classroom. Presented at the 18th Annual Technology, Colleges & Community Worldwide Conference. Honolulu, HI.
- Smith, G., Edelen-Smith, P., & Schmidt, M. (2013). Communities of practice: Living and learning in Pasteur’s Quadrant. Presented at the 2013 Council for Exceptional Children Annual Convention and Expo, San Antonio, TX.
- Schmidt, M., Cook, B., Schmidt, C., & Cook, L. (2013). Evidence-based practices in special education: Where do we go from here? Presented at the 2013 Council for Exceptional Children Annual Convention and Expo, San Antonio, TX.
- Schmidt, M., Gage, N., Schmidt, C., & MacSuga-Gage, A. (2013). Software Identification and Evaluation Decision-Making for Special Education: Project SIED. Presented at the 2013 Council for Exceptional Children Annual Convention and Expo, San Antonio, TX.
- Schmidt, C., Schmidt, M., Kamps, D., Thiemann-Bourque, K., & Heitzman-Powell, L. (2013). Evidence of social language change in the Autism Peer Networks Project: Extensions to the pilot study. Presented at the 14th annual conference of the Council for Exceptional Children’s Division on Autism and Developmental Disabilities, Kona, HI.
- Schmidt, M., & Kevan, J. (2013). Rocking the Googles in 3D: Mashing up Google Apps and 3D learning environments. Presented at the Google Apps for Education Hawaii Summit. Honolulu, HI.
- Schmidt, C., Schmidt, M., Kamps, D., Thiemann-Bourque, K., & Heitzman-Powell, L. (2012). Investigation of highly Verbal Participants in the Autism Peer Networks Project. Presented at the 38th Annual Convention of the Association for Behavior Analysis International. Seattle, WA.
- Schmidt, M. (2012). The Role of Learning Technology in Universal Design for Learning and Assistive Technology. Presented at the 2012 Pacific Rim International Conference on Disabilities, Honolulu, HI.
- Cook, B., Farley, C., Cook, L., & Schmidt, M. (2012). Meta-Research and Special Education: Are Most Research Findings False? Presented at the 2012 Pacific Rim International Conference on Disabilities, Honolulu, HI.
- Schmidt, M., Smith, G., & Cook, B. (2012). Pasteur’s Quadrant as the Bridge Linking Research and Practice. Presented at the 2012 Pacific Rim International Conference on Disabilities, Honolulu, HI.
- Schmidt, M., & Laffey, J. (2011). iSocial 3D Virtual Learning. Presented at the 2011 Kansas Immersive Education Day, Overland Park, KS.
- Schmidt, M., Laffey, J., & Stichter, J. (2011). Virtual social competence instruction for individuals with Autism Spectrum Disorders: Beyond the single-user experience. Presented at the 2011 Computer-Supported Collaborative Learning conference, Hong Kong, China.
- Laffey, J., Schmidt, M., Stichter, J., Wang, X., Schmidt, C., & Ding, N. (2011). Examining the impact of social orthotics on behavior in a 3D VLE for youth with Autism. Presented at the 2011 Annual Meeting of the American Educational Research Association, New Orleans, LA.
- Schmidt, M., Schmidt, C., Laffey, J., Stichter, J., & Galyen, K. (2010). iSocial 3D virtual learning: Helping youth with Autism Spectrum Disorders develop social competence. Presented at the 2010 Beyond the Diagnosis: Autism Across the Life Span conference, Kansas City, KS.
- Schmidt, M., Laffey, J., Henry, H., Wang, X., & Stichter, J. (2010). Interpreting conditions and characteristics of desirable interaction in a three-dimensional virtual learning environment. Presented at the 2010 Annual Meeting of the American Educational Research Association, Denver, CO.
- Laffey, J., Schmidt, M., Henry, H., Wang, X., & Stichter, J. (2010). Examining interaction in 3D VLE: A case study of an analytic approach. Presented at the 2010 Annual Meeting of the American Educational Research Association, Denver, CO.
- Schmidt, C., Stichter, J.P., Schmidt, M., & Laffey, J. (2009). iSocial: A 3D virtual learning environment for promoting social competence. Presented at the 2009 Teacher Educators for Children with Behavioral Disorders conference, Tempe, AZ.
- Jonassen, D.H., Schmidt, M., & Easter, M. (2009). Modeling reflection-in-action: Exploring problems through an Ask System interface. Presented at the 2009 Annual Meeting of the Association for Educational Communications and Technology, Louisville, KY.
- Stichter, J. P., Schmidt, C., Schmidt, M., Babiuch, R., & Laffey, J. (2009) iSocial: A 3D virtual learning environment for enhanced social interaction and development of social competence. Presented at the International Meeting for Autism Research, Chicago, IL.
- Stichter, J., Schmidt, C., Schmidt, M., & Babiuch, R. (2009). A virtual environment for promoting social competence. Presented at the Autism Intervention Conference, Columbia, MO.
- Schmidt, C., Schmidt, M. & Schultz, T. (2008). Cognitive Behavioral Intervention (CBI): A social skills intervention for individuals with autism spectrum disorders. Presented at the annual meeting of the National Council on Family Relations, Little Rock, AK.
- Schmidt, M., Laffey, J., Stichter, J., Goggins, S., & Schmidt, C. (2008). The design of iSocial: A three-dimensional, multi-user, virtual learning environment for individuals with autism spectrum disorders to learn social skills. Presented at the Fourth International Conference on Technology, Knowledge and Society, Boston, MA.
- Jonassen, D., Schmidt, M., Miller, W., Easter, M., Ionas, G., Marra, R., et al. (2008). Preparing radiation protection technicians: An activity-based approach. Presented at the Conference of the Association for Educational Communications and Technology, Orlando, FL.
- Goggins, S., Guajardo, J., Schmidt, M., Laffey, J., Moore, J. (2008) Utilizing an eye tracking device to design virtual environments for individuals with autism spectrum disorder. Presented at the 2008 Annual Meeting of the American Educational Research Association, New York, NY.
- Jonassen, D., Schmidt, M., Easter, M., Miller, W. H. (2008). Technical college program in radiation protection. Presented at the ASEE Annual Conference, Pittsburgh, PA.
- Goggins, S., Guajardo, J., Schmidt, M. (2008). ET and AVQA: Methods for finding requirements and managing design of small group interaction in 3D. Presented at the ISR Graduate Student Research Symposium, Irvine, CA.
- Turner, P., Schmidt, M. (2007). Beyond usability: Improving sociability for teaching and learning in Sakai. Presented at the 7th Sakai Conference, Amsterdam, Netherlands.
- Schmidt, M. (2007). iPodding in the Spanish classroom: A case study. Presented at the 2007 Annual Meeting of the American Educational Research Association, Chicago, IL.
- Schmidt, M., Easter, M. A., Wang, J., & Jonassen, D. H. (2007). Forwarding a problems-based introduction to nuclear sciences. Presented at the annual conference of the American Society for Engineering Education, Honolulu, HI.
- Miller, W., Jonassen, D., Schmidt, M., Easter, M., Ionas, G., Marra, R., et al. (2007). Radiation protection technology curriculum development. Presented at the 2007 Annual Health Physics Society Meeting, Portland, OR.
- Miller, W. H. Neumeyer, G. M., Graham, C. C., Jonassen, D. H., Marra, R., Schmidt, M. M., Easter, M. A., Ionas, I. G., Agarwal, G., Etter, R. L., Meffert, B., Nevels, G. (2007) Radiation protection technician curriculum development initiative – US DOL president’s energy sector HGJTI grant. Presented at the 27th Annual Meeting of the Health Physics Society, Portland, OR.
- Means, T., & Schmidt, M. (2007). Interactive webcasting to enhance distance education. Presented at the 2007 Teaching Renewal Conference, Columbia, MO.
- Schmidt, M., Ruzhitskaya, L., Turner, P., & Nuankhieo, P. (2006). Creating a 3D mashup: Google Earth Pro + your university in 3D. Presented at E-Learn Conference, Honolulu, HI.
- Schmidt, M., Easter, M., Ionas, G., Jonassen, D., Miller, W., & Neumeyer, G. (2006). Advancing a new paradigm to address workforce needs for radiation protection associates degree education. Presented at the American Nuclear Society 2006 Winter Meeting and Nuclear Technology Expo, Albuquerque, NM.
- Easter, M., Schmidt, M., Marra, R., Jonassen, D., Wang, J., Miller, W., et al. (2006). Development of a problem-based introduction to nuclear science and engineering to increase diversity in the future nuclear workforce. Presented at the American Nuclear Society 2006 Winter Meeting and Nuclear Technology Expo, Albuquerque, NM.
- Schmidt, M., Easter, M. A., Wang, J., & Jonassen, D. H. (2006). Investigation of an online, problem-based introduction to nuclear sciences: A case study. Presented at the American Nuclear Society’s Topical Meeting on Reactor Physics PHYSOR, Vancouver, BC.
- Schmidt, M. (2006). iPod digital audio devices in a technology-enabled second language classroom: A case study. Presented at the 2006 Conference of the Computer Assisted Language Instruction Consortium, Honolulu, HI.
- Kim, B., Schmidt, M. Ross, A. (2005). Designing a constructivist learning environment for veterinary medicine diagnostic tools. Presented at the Association for Educational Communications and Technology 2005 annual symposium.
- Schmidt, M. (2005). The OpenCD – Quality open source for Windows. Presented at the Association for Educational Communications and Technology 2005 annual symposium, Orlando, FL.
- Schmidt, M. (2005). Communicative language learning in virtual realities. Presented at the International Association of Language Learning Technology / Foreign Language Education And Technology Conference, Provo, UT.
- Schmidt, M. (2005). Vocabulary management profiles for ESL conversation analysis. Presented at the College of Education Research Day at the University of Missouri – Columbia, Columbia, MO.
- Schmidt, M. (2005). Second language learning and virtual reality. Presented at the College of Education Research Day at the University of Missouri – Columbia, Columbia, MO.
- Schmidt, M., (2000). Open Source Software for Education. Presented at the Colorado Linux Info Quest, Denver, CO.
Winner of the Digital Health Special Interest Group (part of APA Division 54 of Pediatric Psychology) poster award.
Panel Discussions
- Where’s the Learning in Learning Experience Design? (2022). International Convention of the Association for Educational Communications and Technology. Las Vegas, NV.
- Theoretical Foundations of Learning Experience Design (2021). International Convention of the Association for Educational Communications and Technology. Online.
- Learner and User Experience Research in the Field of Learning Design & Technology (2020). International Convention of the Association for Educational Communications and Technology. Online.
- Interdisciplinarity and learning design: 2019 AECT Summer Research Symposium (2019). International Convention of the Association for Educational Communications and Technology, Las Vegas, NV.
- Blended Synchronous Learning: Combining Face-to-Face and Online Students in Campus-Based Classes (2018). International Convention of the Association for Educational Communications and Technology, Kansas City, MO.
- Fostering Creativity with Twine. (2016). International Convention of the Association for Educational Communications and Technology, Las Vegas, NV.
- Preparing Successful K-12 Online Teachers. (2016). International Convention of the Association for Educational Communications and Technology, Las Vegas, NV.
- Make something: Preparing teachers for constructionist learning environments. (2016). 27th International Conference of the Society for Information Technology and Teacher Education, Savannah, GA.
- AECT & SITE: Challenges of Bridging Theory, Research, and Practice. (2016). 27th International Conference of the Society for Information Technology and Teacher Education, Savannah, GA.
- The Role of Systems Thinking and Quality e-Learning in Higher Education. (2014). International Convention of the Association for Educational Communications and Technology, Jacksonville, FL.
- Redefining program design: Designing systemic change by department. (2014). International Convention of the Association for Educational Communications and Technology, Jacksonville, FL.
- University of Hawaii College of Education New Faculty Orientation (2012). College of Education. University of Hawaii, Manoa.
- Instructional Design and Technology Practicum (2012). University of Hawaii Department of Educational Technology Faculty Panel . University of Hawaii, Manoa.
- Surviving the Dissertation (2012). University of Hawaii Department of Educational Technology Faculty Panel . University of Hawaii, Manoa.
- Current and Future Research Trends (2012) University of Hawaii College of Education Student Association. University of Hawaii, Manoa.
- Reaching and Teaching the Digital Native (2008). The Digital Campus Institute at Missouri. University of Missouri – Columbia.
Invited Media Appearances
- Schmidt, M. (2022). Learning Experience Design and Learner Engagement (hosted by Anne Fensie). Learner Engagement Activated Podcast.
- Earnshaw, Y., Jahnke, I., Schmidt, M., & Tawfik, A. (2021). Understanding the complexity of Learning Experience Design. In A. Quan (Ed.). UX of EdTech [syndicated blog]. Jun. 24, 2021.
- Schmidt, M. (2016). WVXU. A New Study Reports On Possible Benefits Of Video Game Playing (hosted by Mark Heyne). Interviewed regarding video games in education. Broadcast Jun. 23, 2016.
- Michal, R. (Feb. 2017). Schmidt, Miller, and Jonassen: Nuclear curriculum development at UM-Columbia. Nuclear News, 50, p. 29-36.
Grants Under Review
Date | Title | Status | Role | Agency | Amount |
| |||||
September, 2023 | Collaborating with generative artificial intelligence towards problem-solving in critical care education and practice | Under Review | Co-I | UGA 2023 Interdisciplinary Seed Grant Program | $150,000 |
September, 2023 | Enhancing Pharmacokinetics Education Through Immersive Technology and Clinical Case Integration | Under Review | PI | UGA 2023 Interdisciplinary Seed Grant Program | $150,000 |
March, 2023 | Storiza: A story-telling reading assistant for children with disabilities | Under Review | Co-I | National Science Foundation Vital Prize Challenge: Phase 2 | $50,000 |
|
Non-Funded Grants
Date | Title | Status | Role | Agency | Amount |
| |||||
December, 2022 | Promoting Computational Thinking and STEM Identity for Individuals with Disabilities Using Game Builder Garage | Under Review | Co-PI | National Science Foundation Advancing Informal STEM Learning (AISL) | $1,500,000 |
December, 2022 | Project PHoENIX: Participatory, Human-centered, Equitable, Neurodiverse, and Inclusive XR | Under Review | PI | National Science Foundation Advancing Informal STEM Learning (AISL) | $150,000 |
December, 2022 | An eHealth Problem Solving Intervention to Improve Quality of Life in Underserved Pediatric Brain Tumor Survivors | Not funded | Co-I | National Institutes of Health PAR-21-035 Cancer Prevention and Control Clinical Trials Grant Program (R01 Clinical Trial Required) | $2,500,000 |
February, 2023 | Expanding Access to Evidence-Based Mental Health Treatment for Marginalized Communities through Integrated Behavioral Health and mHealth | Not funded | Partnering PI | National Institutes of Health PAR-21-283 Implementing and Sustaining Evidence-Based Mental Health Practices in Low-Resource Settings to Achieve Equity in Outcomes (R34 Clinical Trial Required) | $450,000 |
October 2022 | Project SUCCESS (Supportive Undergraduate Community College Education Strategies for STEM), | Not funded | PI | National Science Foundation Improving Undergraduate STEM Education: Education and Human Resources (IUSE: EHR) Program Solicitation NSF 21-579 | $1,302,352 |
January, 2022 | Disability DCL: Promoting Computational Thinking and STEAM Identity for Individuals with Disabilities Using Game Builder Garage | Not funded | PI | National Science Foundation (NSF21599) | $1,357,990 |
January, 2022 | A Phase 3 clinical trial of an e-health behavioral intervention to improve executive functioning in adolescents with epilepsy | Not funded | Co-PI | National Institutes of Health (PAR-21-237) | $2,500,000 |
August, 2021 | An eHealth problem solving intervention to improve quality of life in underserved pediatric brain tumor survivors. | Not funded | Co-PI | National Institutes of Health RFA-CA-20-027 | $4,500,000 |
July, 2021 | Project PHoENIX: Participatory design and evaluation of a collaborative virtual reality learning environment to support transition-aged learners with autism | Not funded | PI | Google Award for Inclusion Research | $60,000 |
April, 2021 | Project PHoENIX: Participatory design and evaluation of a collaborative virtual reality learning environment to support transition-aged learners with autism | Not funded | PI | College Research Incentive Fund | $25,000 |
January, 2021 | An eHealth problem solving intervention to improve quality of life in underserved pediatric brain tumor survivors. | Not funded | Co-I | National Institutes of Health National Cancer Institute Special Emphasis Panel Research to Reduce Morbidity and Improve Care for Pediatric and AYA Cancer Survivors (R01) | $4,557,018 |
August, 2020 | Project PARTICL: Psychometric evaluation of an Audio Recording-based Instrument to Assess Teachers’ Implementation of Evidence-Based Classroom Management Skills
| Not funded | Co-I | Institute of Educational Sciences Special Education Research CFDA Number 84.324A | |
June, 2020 | Reducing Psychological Burden of Returning to Education during COVID-19 for Transition-aged Youth with Autism: A Novel Virtual Reality Intervention
| Not funded | PI | Spencer Foundation Special Grant Request ID# 10026439 | $49,789 |
May, 2020 | Improving Outcomes for Transition-aged Youth with Autism Using a Novel Virtual Reality Socio-Emotional Intervention: A Feasibility Study of the Virtuoso Project | Not funded | PI | Department of Defense Autism Research Program Idea Development Award W81XWH-20-ARP-IDA | $550,000 |
January, 2020 | Road to Recovery for Parents of Children with Traumatic Brain Injury (R2R) | Not funded | Con- sultant | National Institute on Disability, Independent Living, and Rehabilitation Research (NIDILRR) Fiscal Year 2020 Field Initiated Projects (Research) Grant Competition IFRE20000326 | $200,000 |
January, 2020 | Survivor’s Journey (SJ): an e-Health Intervention to Promote Quality of Life and Everyday Functioning in Adolescent Survivors of Pediatric Brain Tumors
| Not funded | Co-I | National Institutes of Health U01 | $4,500,000 |
August, 2019 | Project PARTICL: Psychometric evaluation of an Audio Recording-based Instrument to Assess Teachers’ Implementation of Evidence-Based Classroom Management Skills
| Not funded | Co-I | Institute of Educational Sciences Special Education Research CFDA Number 84.324A | $1,387,982 |
January, 2018 | Sleeping Giants of STEM: A Survey on Music Technologies | Not funded | Advisor | University of Cincinnati Research and Development Professional Practice Board Graduate Student and Faculty Mentoring Grant | $1,000 |
January, 2018 | Virtuoso: A Prototype Immersive, Multi-user 3D Virtual Learning Environment for Individuals with Autism to Learn Social and Life Skills | Not funded | Advisor | University of Cincinnati Research and Development Professional Practice Board Graduate Student and Faculty Mentoring Grant | $1,000 |
January, 2017 | Development and Evaluation of a Novel eMedicine Self-Management Program for Youth with Mild Traumatic Brain Injury | Not funded | PI | University of Cincinnati University Research Council Faculty Research Support Grant | $50,000 |
January, 2017 | Novel eMedicine Self-Management Program for Youth with Mild Traumatic Brain Injury | Not funded | Co-I | National Institutes of Health | Total: $250,000 Subcontract: $86,000 |
January, 2016 | Virtuoso: Promoting Computational Thinking and Social Skills for Individuals with Autism Spectrum Disorders Using a Common, Off-the-shelf Videogame | Not funded | PI | University of Cincinnati University Research Council Faculty Research Support Grant | $25,000 |
September, 2013 | Virtuoso – A 3D Multi-user Virtual Environment for Autism | Not funded | Co-PI | Department of Defense | $100,000 |
June, 2013 | EmployAble: An innovative 3D virtual employment center for people with disabilities | Not funded | Co-I | National Institute on Disability and Rehabilitation Research | Total: $2,351,250; Subcontract: $521,304 |
September, 2012 | Virtuoso: A three dimensional virtual learning environment for middle school students with autism spectrum disorders | Not funded | PI | Institute of Education Sciences | $1,500,000 |
TEACHING
Current Student Mentoring
Student | Year | Level, program | Role | Status |
Minyoung Lee | 2020-present | PhD student, EdTech | Chair | PhD Candidate |
Vanessa Holt | 2022-present | EdD student, EdTech | Chair | Pre-comps |
Osmara Salas | 2022-present | EdD student, EdTech | Chair | Pre-comps |
Abhishek Kulkarni | 2021-present | PhD student, CISE | Committee | PhD Candidate |
Mark Ophaug | 2019-present | EdD student, EdTech | Committee | EdD Candidate |
Christian Jarquin | 2022-present | EdD student, EdTech | Committee | EdD Candidate |
Erin McPheters | 2022-present | EdD student, EdTech | Committee | Pre-comps |
Prior Student Mentoring
Student | Institution | Year | Level, program | Role |
Lia Brenneman | UF | 2019-2023 | EdD, EdTech | Committee |
Kevin Hanson | UF | 2019-2023 | EdD, EdTech | Chair |
Jie (Jen) Lu | UF | 2020-2023 | PhD, Edtech | Chair |
Rui (Tammy) Huang | UF | 2019-2022 | PhD, EdTech | Chair |
Debra Cole | UF | 2020-2022 | EdD, EdTech | Chair |
Deranee Basant | UF | 2019-2021 | EdD, EdTech | Committee |
Debbie Presley O’Brien | UF | 2019-2021 | EdD, EdTech | Committee |
Noah Glaser | UC | 2015-2020 | PhD, ID | Chair |
Rachel Lindberg | UC | 2015-2020 | PhD, EdPsych | Committee |
Scott Gibbons | UC | 2017-2019 | PhD student, EDST | Committee |
Lindsey Mayes | UC | 2016-2019 | PhD student, EDST | Chair |
Rachel Lindberg | UC | 2016-2019 | PhD student, ECE | Committee |
Christopher Edwards | UC | 2017-2019 | PhD student, EDST | Committee |
Brian Verkamp | UC | 2017-2019 | PhD student, EDST | Committee |
Tina Neely | UC | 2018-2019 | Masters student, IDT | Chair |
Jose Avila | UC | 2018-2019 | Masters student, IDT | Chair |
Carmen Rietta | UC | 2018-2019 | Masters student, IDT | Chair |
Carlton Collins | UC | 2017-2019 | Masters student, IDT | Chair |
Mark Lim | UC | 2017-2019 | Masters student, IDT | Chair |
Kuyler McComas | UC | 2016-2019 | Masters student, IDT | Chair |
Robin Storch | UC | 2015-2019 | Masters student, IDT | Chair |
Oksana Goodin | UC | 2016-2019 | Masters student, IDT | Chair |
Karen Christopfel | UC | 2016-2019 | Masters student, IDT | Chair |
Erika Magato | UC | 2014-2016 | Masters student, IDT | Chair |
Shlomit Cooper | UC | 2015-2017 | Masters student, IDT | Chair |
Sandi Beam | UC | 2012-2016 | PhD student, EDST | Committee |
Courses Taught
University of Georgia
EDIT 6190e | Design and Development Tools (3 credits) | Fall 2023 |
University of Florida
EME 6606 | Advanced Instructional Design: Learning Experience Design (3 credits) | Spring 2023 |
EME 6156 | Games and Simulations for Teaching and Learning (3 credits) | Fall 2022 |
EME 5207 | Designing Technology Rich Curricula (3 credits) | Summer 2022 |
EME 6606 | Advanced Instructional Design (3 credits) | Spring 2022 |
EME 6156 | Games and Simulations for Teaching and Learning (3 credits) | Fall 2021 |
EME 6606 | Advanced Instructional Design (3 credits) | Spring 2021 |
EME 6156 | Games and Simulations for Teaching and Learning (3 credits) | Fall 2020 |
EME 6065 | Human Computer Interaction and the Learner (3 credits) | Spring 2020 |
EME 6156 | Games and Simulations for Teaching and Learning (3 credits) | Fall 2019 |
University of Cincinnati
IDT 7170 | Mobile Learning (3 credits) | Spring 2018 |
EDST 9001 | Professional Seminar in Educational Studies (3 credits) | Fall 2017 |
CI 7088 | Educational Game Design (3 credits) | Spring 2017 |
CI 6087 | Tools for Online Learning Creation and Assessment (3 credits) | Spring 2017 |
EDST 9001 | Professional Seminar in Educational Studies (3 credits) | Fall 2016 |
CI 6080 | Assessment in Online Learning (3 credits) | Fall 2016 |
CI 7070 | Applications and Issues of Technology in the Classroom (3 credits) | Spring 2016 |
CI 6087 | Tools for Online Learning Creation and Assessment (3 credits) | Spring 2016 |
CI 7088 | Educational Game Design (3 credits) | Fall 2015 |
University of Hawaii
LTEC 760 | Doctoral Seminar in Educational Technology Theory (3 credits) | Spring 2015 |
LTEC 611 | Educational Technology Research and Evaluation (masters; 3 credits) | Spring 2015 |
LTEC 442 | Computers in Education (3 credits) | Spring 2015 |
ETEC 602 | Innovations in Educational Technology (3 credits) | Fall 2014 |
ETEC 442 | Computers in Education (3 credits) | Fall 2014 |
ETEC 442 | Computers in Education (3 credits) | Summer 2014 |
ETEC 611 | Educational Technology Research and Evaluation (masters; 3 credits) | Spring 2014 |
STEAM I | STEAM Instructional Methods for Preservice Teachers (6 credits) | Spring 2014 |
ETEC 611 | Educational Technology Research and Evaluation (doctoral, 3 credits) | Fall 2013 |
ETEC 442 | Computers in Education (3 credits) | Summer 2013 |
SPED 480 | Assistive Technology for Children with Disabilities (3 credits) | Summer 2013 |
ETEC 611 | Educational Technology Research and Evaluation (masters; 3 credits) | Spring 2013 |
SPED 480 | Assistive Technology for Children with Disabilities (3 credits) | Spring 2013 |
SPED 480 | Assistive Technology for Children with Disabilities (3 credits) | Fall 2012 |
ETEC 611 | Educational Technology Research and Evaluation (doctoral; 3 credits) | Fall 2012 |
SPED 480 | Assistive Technology for Children with Disabilities (3 credits) | Spring 2012 |
ETEC 611 | Educational Technology Research and Evaluation (masters; 3 credits) | Spring 2012 |
Workshops, Training, and Webinars
- Jahnke, I., Schmidt, M., Tawfik, A., & Earnshaw, Y. (2020). UX4LX Workshop– User Experience Methods for Evaluating and Improving Learning Experience with Technologies. Workshop held at the 2020 Association for Educational and Communications and Technology International Convention, Online.
- Schmidt, M., Tawfik, A., Earnshaw, Y., & Jahnke, I. (2019). Learner and User Experience: An Introduction for the Field of Learning Design & Technology. Webinar presented at the Association for Educational and Communications Technology Design & Development Webinar Series, March, 2019.
- Schmidt, M., & Lin, G. (2015). They gave me these tablets… now what? A pain-free guide to successful mobile technology integration. Workshop held at the 26th International Conference of the Society for Information Technology and Teacher Education, Las Vegas, NV.
- Schmidt, M. (2015, Fall). Advanced iPad Integration in special Education Classrooms. Series of 8 Training Workshops for the State of Hawaii Department of Education Alternative Hawaii Standardized Assessment iPad Project Training, Honolulu, HI.
- Schmidt, M. (2015, Spring). Advanced iPad Integration in special Education Classrooms. Series of 8 Training Workshops for the State of Hawaii Department of Education Alternative Hawaii Standardized Assessment iPad Project Training, Honolulu, HI.
- Schmidt, M., & Lin, G. (2014). Using Project SIED and the Six Steps to Success framework (S3) for iPad integration in special education classrooms. Series of seven workshops for the Hawaii State Alternate Assessment (HSA-Alt) iPad Project Training, Honolulu, HI.
- Schmidt, M., & McKimmy, P. (2013). Free yourself from software hegemony – Free and Open Source Software for highly productive research. Workshop held at the 2013 Association for Educational and Communications and Technology International Convention, Anaheim, CA. [Presentation (LibreOffice format)] [Handout (LibreOffice format)].
- Conway, T. H., Conway, M., & Schmidt, M. (2013) Using Universal Design for Accessible Multi-User Virtual Environments (MUVE) Instruction. Workshop held at the 2013 Association for Educational and Communications and Technology International Convention, Anaheim, CA.
- Schmidt, M. (2012). Using the Zotero bibliographic management application for highly productive research. Workshop held at the 2012 New Faculty Orientation Workshop in the College of Education at the University of Hawaii, Manoa.
Professional Development Attended
February, 2019 | Apple Teacher Certification Training | |
August, 2015- December, 2015 | New Faculty Mentoring Circles | University of Cincinnati College of Education, Criminal Justice, and Human Services |
December, 2015 | Google Apps for Education Certification Training | |
November 10, 2015 | Increasing Research Funding Productivity Seminar | Kaplan Sponsored Research Strategies |
November 3-4, 2015 | National Science Foundation Early Career Symposium | Invited symposium at the 2015 International meeting of the Association for Educational and Communications Technology |
October 28, 2015 | Taking Control of the RPT Process | UC Chapter AAUP’s Contract Compliance and Education Committee |
November 5, 2014 | Innovative Case-Based E-Learning Design for Enhancing Real-World Problem Solving: Three Principles and Seven Strategies | Workshop at the 2014 International meeting of the Association for Educational and Communications Technology |
November 4, 2014 | Creating iPhone and Android Apps with LiveCode | Workshop at the 2014 International meeting of the Association for Educational and Communications Technology |
November 2, 2013 | School Media and Technology Division’s Learner-Centered Technology Integration | Workshop at the 2013 International meeting of the Association for Educational and Communications Technology |
January 12, 2012-April 19, 2012 | UH COE New Faculty Orientation | University of Hawaii College of Education |
March 01, 2012 | Universal Design for Learning Workshop | Provided by the Center for Disability Studies |
May 16-20 2012 | Apple Summer Institute Professional Development | Provided by the Pacific Center for Advanced Technology Training |
SERVICE
Service to the Profession
2023 | Conference Planner & Program Co-Chair | Immersive Learning Research Network Conference Planning Committee Member and Program Co-Chair for: Doctoral Colloquium, Work-in-progress, and Panels & Workshops |
2023 | Panelist, Review Writer | National Science Foundation SBIR/STTR Phase II: Healthcare Informatics & Med. Dev./Diag. |
2023 | Editor-in-chief | Transdisciplinary Learning Experience Design: Futures, Synergies, and Innovation (Edited Volume) |
2023 | Lead conference coordinator | Annual Summer Research Symposium of the Association for Educational and Communications Technology |
2022-Present | Director-at-Large | International Board of Standards for Training, Performance and Instruction (IBSTPI) |
2022-Present | Editor | Journal of Formative Design in Learning (JFDL) |
2021-Present | Reviewer | Disability and Rehabilitation: Assistive Technology |
2021-Present | Reviewer | Autism |
2018-Present | Reviewer | Journal of Formative Design in Learning (JFDL) |
2022-2023 | Guest Editor | Journal of Applied Instructional Design; special issue “Learning Experience Design” |
2022-2023 | Outgoing President | Association for Educational and Communications Technology, Design & Development Division |
2015-2022 | Conference co-coordinator | Annual Summer Research Symposium of the Association for Educational and Communications Technology |
2021-2022 | President | Association for Educational and Communications Technology, Design & Development Division |
2021 | Annual convention co-coordinator | Association for Educational and Communications Technology |
2020-2021 | Incoming president | Association for Educational and Communications Technology, Design & Development Division |
2021 | Ad-hoc Reviewer | Neuropsychiatric Disease and Treatment |
2021 | Ad-hoc Reviewer | 24th ACM Conference on Computer-Supported Cooperative Work and Social Computing |
2021 | Ad-hoc Reviewer | International Journal of Educational Media and Technology |
2020 | President-elect | Association for Educational and Communications Technology, Design & Development Division |
2015-Present | Board Member | Technology, Colleges & Community Worldwide Conference & Journal |
2018-Present | Reviewer | Educational Technology Research & Development |
2016-Present | Reviewer | Tech Trends |
2014-Present | Reviewer | Journal of Special Education Technology |
2013-Present | Reviewer | The Australasian Journal of Educational Technology |
2013-Present | Reviewer | Computers & Education |
2006-Present | Facilitator | International Convention of the Association for Educational Communications and Technology |
2006-Present | Conference proposal reviewer | International Convention of the Association for Educational Communications and Technology |
2015-2018 | Board Member | Association for Educational and Communications Technology, Design & Development Division |
2017, Fall | Ad-hoc Reviewer | Edited Volume: Toward Inclusion of All Learners Through Science Teacher Education |
2017, Fall | Committee member | Presidential Nominating Committee, Association for Educational Communications and Technology |
2017, Spring | Ad-hoc Reviewer | Multimodal Technologies and Interaction Journal |
2017, Fall | Coordinator | Design & Development Showcase at the International Convention of the Association for Educational Communications and Technology |
2017, Summer | Grant Reviewer | Office of Special Education Programs |
2017, Spring | Program Reviewer | Open University of the West Indies |
2016, Fall | Ad-hoc Reviewer | Transactions on Neural Systems & Rehabilitation Engineering |
2016, Fall | Ad-hoc Reviewer | Interaction Design and Architecture(s) Journal |
2016, Spring | Grant Reviewer | Office of Special Education Programs |
2015, Summer | Conference Planner | Professors of Instructional Design and Technology Conference |
2015 | Co-Editor | The Australasian Journal of Educational Technology |
2015, Fall | Ad-hoc Reviewer | Journal of Virtual Worlds Research |
2015, Spring | Ad-hoc Reviewer | Journal of Science Education and Technology |
2015, Spring | Reviewer | Technology, Colleges & Community Hawaii |
2013, Spring | Facilitator | 17th Annual Technology, Colleges & Community Worldwide Conference in Honolulu, HI. |
2012, Summer | Ad-hoc Reviewer | Computers in Human Behavior |
2012, Spring | Facilitator | 16th Annual Technology, Colleges & Community Worldwide Conference in Honolulu, HI. |
2012, Fall | Ad-hoc Reviewer | The Asia-Pacific Education Researcher |
2011, Spring | Program and Organizing Committee Member | Immersive Education Initiative Conference, Kansas Chapter (Kansas City, KS, Jul. 29-30) |
2011, Fall | Program Committee Member | Immersive Education Conference Europe (Madrid, Spain, Nov 28-29) |
2010, Spring | Reviewer | International Society of the Learning Sciences Conference on Computer-Supported Collaborative Learning |
2008, Fall | Ad-hoc Reviewer | The International Journal of Technology, Knowledge and Society |
2007, Spring | Reviewer | Annual Meeting of the American Educational Research Association |
2007, Spring | Editorial and Organizing Committee Member | Missouri Modern Languages and Modern Technologies (MO3) Conference (Columbia, MO, May 25-27) |
2005, Spring | Ad-hoc Reviewer | British Journal of Educational Technology (BJET) |
2005, Fall | Ad-hoc Reviewer | British Journal of Educational Technology (BJET) |
Service to the University
University of Florida | ||
2022 | Marshall | University of Florida Spring Commencement Ceremony |
University of Cincinnati | ||
2016-Present | Committee Member | University of Cincinnati Learning Management System Task Force |
2017 | Proposal reviewer | CECH Research and Development Professional Practice Board Graduate Student and Faculty Mentoring Grants |
2015-2021 | Graduate Faculty Appointment | University of Cincinnati |
University of Hawaii | ||
2012-2015 | Graduate Faculty Appointment | University of Hawaii |
2012-2014 | Committee Chair | University of Hawaii Booth Committee at the Association for Educational Communications and Technology University Reception |
Service to the College
University of Florida | ||
2022-2023 | Search Committee Chair | Open Rank Professor- Extended Reality (XR) and Artificial Intelligence (AI) for Learning |
2022-2023 | Committee Member | Technology and Distance Education Committee |
2022-2023 | Member | Educational Technology Program EdTech 4+1: Applied Design and Innovation for Learning Working Group |
2022-2023 | Member | Educational Technology Program Recruitment & Culture Design Critique Facilitator |
2022-2023 | Reviewer | Educational Technology Program PhD and MAE application reviewer |
2022-2023 | Member | Institute of Advanced Learning Technologies Messaging/media (website, videos, social media, screens in the IALT space) |
2021-2022 | Committee Member | School of Teaching and Learning Merit and Personnel Committee |
2021-2022 | School of Teaching and Learning Committee Member (Alternate) | College of Education Faculty Policy Council |
2020, Spring | Committee member | IALT Assistant Professor Faculty Search Committee |
2019, Fall | Reviewer | School of Teaching and Learning tenure and promotion packet review |
University of Cincinnati | ||
2017-2019 | Committee member | School of Education Awards Committee |
2018 | Ad-Hoc committee member | University of Cincinnati School of Education Graduate Faculty Status Review |
2018 | Reviewer | University of Cincinnati Graduate Student and Faculty Research Mentoring Grant |
2018 | Guest Speaker | Dr. Casey Horde’s SPED 4018 course |
2017 | Ad-Hoc committee member | University of Cincinnati School of Education Graduate Faculty Status Review |
2015-Present | Ad-Hoc committee member | University of Cincinnati CECH Gaming Lab |
2017 | Power Friday Lecturer | University of Cincinnati CECH |
2015-2016 | IDT Representative | University of Cincinnati’s School of Education Restructuring: Literacy/Curriculum & Instruction Subdivision (Language, Literacy, and Learning Design: L3D) |
University of Hawaii | ||
2013-2015 | Faculty senator | College of Education Faculty Senate, University of Hawaii |
2014-2015 | Chair | College of Education Senate Standing Committee on College Fellowship, University of Hawaii |
2013 Spring | Panel discussant | New Faculty Orientation, University of Hawaii |
2013-2014 | Member | College of Education Senate Standing Committee on College Fellowship, University of Hawaii |
2012-2015 | Director | RELATE Consortium (Research & Development on Emerging Libre Applications of Technology for Education) at the University of Hawaii |
2012 | Facilitator | Workshop on using the Zotero bibliographic management application for New Faculty Orientation, University of Hawaii |
2012 | Developer | Design, development, and documentation of ASUS tablet imaging solution for managing CoE’s ASUS tablet fleet, University of Hawaii |
University of Missouri | ||
2006-2008 | Vice president | School of Information Science and Learning Technology Doctoral Community, University of Missouri |
2006-2008 | President | Avatar3D Virtual Reality Student Organization, University of Missouri |
Program service
University of Cincinnati | ||
2015-Present | Academic coordinator | University of Cincinnati, School of Education, Instructional Design and Technology Program’s Blended and Online Learning and Teaching certificate and Leadership in Online Learning Certificate |
2015-Present | Co-organizer | IDT Student Showcase for University of Cincinnati, School of Education, Instructional Design and Technology Program |
2015-Present | Collaborator | IDT Masters Program Development Committee for University of Cincinnati, School of Education, Instructional Design and Technology Program |
2016-Present | Contributor | IDT Masters Program Social Media Strategy for University of Cincinnati, School of Education, Instructional Design and Technology Program |
2015-Present | Second Reader | Master’s Capstone Project for University of Cincinnati, School of Education, Curriculum & Instruction Program. |
University of Hawaii | ||
2014 | Committee Member | Department of Learning, Design, & Technology Graduate Student Orientation Committee, University of Hawaii |
2014 | Committee Member | Department of Learning, Design, & Technology Graduate Student Commencement Committee, University of Hawaii |
2013-2015 | Committee Member | MA program redesign committee, University of Hawaii |
2013-2015 | Committee Member | Distance supervision program development committee |
2013-2015 | Committee Chair | Educational Technology Management Certificate Committee for the UH Department of Educational Technology, University of Hawaii |
2013 | Committee Member | Department of Special Education STAR scholarship committee, University of Hawaii |
2013 | Committee Member | Department of Educational Technology Graduate Student Commencement Committee, University of Hawaii |
2013 | Committee Member | MEd. curriculum committee for Department of Special Education, University of Hawaii |
2013 | Interviewer | MEd. candidate interviews for Department of Special Education University of Hawaii |
2013 | Reviewer | MEd. candidate dossier reviews for Department of Educational Technology, University of Hawaii |
2013 | Committee Member | ETEC new student orientation committee, University of Hawaii |
2013 | Committee Chair | Department of Educational Technology Website Redesign and Redevelopment Committee, University of Hawaii |
2013 | Committee Member | MEd. curriculum committee for Department of Special Education, University of Hawaii |
2012 | Interviewer | Post-Baccalaureate candidate interviews for Department of Special Education, University of Hawaii |
2012 | Reviewer | MEd. candidate dossier reviews for Department of Educational Technology, University of Hawaii |
2012 | Developer | Distance supervision solution for SPED, University of Hawaii |
2012 | Lecturer | Performing a move-step analysis when preparing the introduction to the dissertation for Dr. Lysandra Cook’s SPED 705b doctoral seminar on exceptionalities, University of Hawaii |
2012-2013 | Committee Chair | Course Re-Design Committee for ETEC 611 (Masters), Educational Technology Research and Evaluation |
2012-2013 | Co-coordinator | Teach for America masters student cohort in the Department of Special Education, University of Hawaii |
2012 | Panelist | ETEC 687 Instructional Design and Technology Practicum, University of Hawaii |
2012 | Invited faculty panelist
| Navigating the dissertation process for doctoral students in ETEC, University of Hawaii |
2012 | Guest lecturer | Design and development of mobile learning applications for Dr. Grace Lynn’s ETEC 647b Mobile Learning course, University of Hawaii |
2012 | Committee Member | ETEC new student orientation committee, University of Hawaii |
University of Missouri | ||
1998-1999 | Departmental representative | University of Missouri graduate professional council |
Service to the Community
2020-present | Contributor | Mozilla Hubs open source software project: https://hubs.mozilla.com/ |
2016-2019 | Contributor | High Fidelity open source software project: https://highfidelity.com/ |
2017, Summer | Contributor | OER Commons: https://www.oercommons.org/ |
2017, Summer | Contributor | Interactive fiction database: https://ifdb.org/ |
2015, Spring | Facilitator | Mobile Learning Technology Integration Workshop series for Hawaii Department of Education |
2014, Fall | Facilitator | Mobile Learning Technology Integration Workshop series for Hawaii Department of Education |
2013-2015 | Member | Board of Directors for Assistive Technology Resource Centers of Hawaii |
2012, Spring | Outreach | Assistive Technology Resource Centers of Hawaii |
2012, Spring | Outreach | Kapiolani Community College |
2011-2015 | Contributor | Open Simulator: http://opensimulator.org/wiki/Main_Page |
2011-2012 | Contributor | OpenQwaq: http://code.google.com/p/openqwaq/ |
2005, Spring | Software translation manager | International Childrens’ Digital Library (ICDL) |
2005-2013 | Contributor | Open Wonderland: http://openwonderland.org/ |
2003-2012 | Contributor | The Open Cobalt Project: http://www.duke.edu/~julian/Cobalt/Credits.html |
Professional Memberships
- Immersive Learning Research Network (iLRN)
- Association for Educational Communications and Technology (AECT)
- American Educational Research Association (AERA)
- Association for the Advancement of Computing in Education (AACE)
- International Society of the Learning Sciences (ISLS)
- Council for Exceptional Children (CEC)